Academy Creating game videos: best practices and pitfalls to avoid Alconost's Natalia Shuhman shares her experience in game trailer and teaser production Oct. 13, 2021 Natalia Shuhman
Academy Three strategies for mobile ad creatives in an iOS 14 world IronSource's Adam Stevens explains how to design creatives that address challenges introduced by the iOS privacy updates Sept. 27, 2021 Adam Stevens
Feature "This is what happens when chess intersects with PlayStation" Sony unveils its latest live-action spot to promote the PlayStation brand Sept. 9, 2021 Christopher Dring
Academy The biggest games in the world are only as successful as their communities Keywords Studios' James Gallagher analyses recent success stories, showing the various ways to build a community Sept. 8, 2021 James Gallagher
Stub Azerion acquires digital advertising company Sublime With this acquisition, the games monetisation platform aims at strengthening its offering across Europe Sept. 3, 2021 Marie Dealessandri
News Odeeo raises $1m for "non-disruptive" ads for mobile games The company's audio ads aim to avoid disrupting gameplay Sept. 3, 2021 Marie Dealessandri
News EGX 2021 to introduce remote exhibiting Developers from around the world will be able to demonstrate their games to attendees - without travelling to London Sept. 2, 2021 GamesIndustry.biz Staff
News Digital-only Gamescom attracted 13 million viewers Organisers release viewing figures from this year's show, 2022's hybrid event dated Aug. 31, 2021 James Batchelor
News Xbox sponsors the England Football Team to promote inclusivity and accessibility Platform holder reveals 'When Everyone Plays, We All Win' message Aug. 30, 2021 Christopher Dring
Academy How to make bundles work on Steam Piotr Bajraszewski breaks down the mechanics of 11 Bit Studios' Bundle Madness sale, and how it sold nearly 1m units in a week Aug. 26, 2021 Piotr Bajraszewski
Feature Sponsored | Facebook announces new features to level-up your advertising campaigns Krystel Bitar, global gaming product manager at Facebook, discusses the latest updates to Facebook's Automated App Ads Aug. 26, 2021 Sponsored Article
Feature Taking Gamescom everywhere (when it can't be somewhere) Gamescom co-organiser Felix Falk reflects on the challenges the world's biggest games event faces in its second online-only year Aug. 25, 2021 James Batchelor
Academy What you need to know to ensure your ad creatives are successful in China Nativex's Irene Yang guides mobile developers who wish to enter the lucrative Chinese market Aug. 25, 2021 Irene Yang
Academy How to take full advantage of Steam Festivals TinyBuild's Michael Kuzmin details best practices when it comes to making the most out of Valve's events Aug. 23, 2021 Michael Kuzmin
News Omission of Activision from Call of Duty: Vanguard trailer was a "creative choice" Publisher explains why no logo or mention of Activision is present in the first footage of this year's shooter Aug. 23, 2021 James Batchelor
Academy Optimizing for the first 24 hours: Conversion values and iOS 14.5+ Adjust's Katie Madding explains the importance of leveraging behavioral activity in the first 24 hours of the player's journey Aug. 9, 2021 Katie Madding
Academy Winning the business development game (without feeling like a sell-out) Fundamentally Games' Oscar Clark details ways to connect with people, build relationships and find business opportunities Aug. 2, 2021 Oscar Clark
Feature Rovio wants fans of the feather to flock together Angry Birds head of brand strategy Ben Mattes says there's a multi-year plan to get players more engaged with a "canon" to tie the franchise closer together July 22, 2021 Brendan Sinclair
Feature Sponsored | Automated App Ads: Seek new pools of players with a powerful automated solution from Facebook Krystel Bitar, Global Gaming Product Manager at Facebook, guides games developers on how to use the company's new ad solution July 20, 2021 Sponsored Article
Feature "Feast and famine": How the pandemic influenced games public relations Is the pandemic a blip or the herald of a new age of public relations? July 13, 2021 Joshua Broadwell
News Roblox pens deal to feature Sony music artists Partnership intended "to further unlock commercial opportunities at the intersection of music and gaming" July 8, 2021 Jeffrey Rousseau
News Facebook to test in-headset ads in Oculus games The test will only run on a few VR titles only but could be expanded to the ecosystem more broadly if successful June 17, 2021 Marie Dealessandri
Academy How to successfully carve yourself a position as a communications leader Jagex communications director Rich Eddy offers a overview of the many comms and editorial roles available at games companies June 11, 2021 Rich Eddy
Academy Building anticipation: How to make engaging gameplay trailers Marketing agency Gnet shares practical advice on elevating your marketing by getting the most from your footage June 9, 2021 Aaron Lee
Feature How developers use TikTok to boost their games The studios behind Sea of Thieves, Fall Guys and more share the secrets behind their TikTok success June 8, 2021 Michael Weber