News Logitech unveils new Logi brand identity Streamlined moniker to reflect peripheral maker's new focus on simple design, bold colors July 9, 2015 Brendan Sinclair
Feature Original vision for Xbox One hasn't changed - Xbox CMO Mike Nichols says non-gaming usage is high and growing, but games sell the system so that's where the marketing emphasis goes June 24, 2015 Brendan Sinclair
News Roblox integrates SuperAwesome's ad platform Attracted by "100 per cent kid-safe advertising and the global compliance" June 23, 2015 Rachel Weber
News Angry Birds strike Lego deal Next year's feature film adaptation will have tie-in toys from building block maker June 8, 2015 Brendan Sinclair
News Ubisoft's Frag Dolls disband Female gaming team shuts down after almost 11 years May 29, 2015 Rachel Weber
News Mobile marketing costs continue to rise exponentially User acquisition and retention has never been so expensive, says Fiksu May 29, 2015 Dan Pearson
News Gearbox dropped from Colonial Marines lawsuit Court also drops class action status, Sega in new settlement talks with original plaintiffs May 29, 2015 Matthew Handrahan
News SGN hires Activision veteran as VP of communications Ryh-Ming Poon brings extensive experience from GameFly, Machinima and Activision May 28, 2015 Matthew Handrahan
News LoopMe predicts $500 million annual mobile ad budgets "Mobile is disrupting television advertising, and television advertising is a $200 billion marketplace" May 27, 2015 Matthew Handrahan
Feature Attack of the Indies: How devs can master social media in 5 simple steps Keith Andrew unlocks the secrets of social media marketing May 11, 2015 Keith Andrew
News RockYou acquires PlayHaven ad network The "recycled games" business model is still working well for RockYou May 7, 2015 Matthew Handrahan
Feature Taking Deus Ex beyond the core Global brand director explains the strategy behind mysterious Twitch campaign to announce Mankind Divided May 6, 2015 Brendan Sinclair
Opinion Indies must learn to love marketing Praying for discoverability to magically get better is no excuse for sending your games out to die today; marketing is a key development skill too April 24, 2015 Rob Fahey
Feature Only 2.4% of gaming views on YouTube come from official channels Fan-made content remains king, with Minecraft ruling the roost April 21, 2015 Dan Pearson
Opinion Playing The App Store Blues Developers have many complaints about Apple's App Store, but success is possible despite these issues April 20, 2015 Steve Peterson
News Apps are the most competitive market ever - Rovio exec VP of acquisition and engagement says user acquisition costs must be part of core development budget April 16, 2015 Brendan Sinclair
Feature "I had my first build in a few hours, so why not share it?" Steam Spy creator Sergey Galyonkin talks data, disclaimers and the margin of error April 9, 2015 Dan Pearson
News Nobody's figured out how to market mobile - Bing Gordon Former EA exec says selling a game's social aspects is still a mystery, dismisses cloud gaming as "a fake demo" that doesn't work outside the showroom April 6, 2015 Brendan Sinclair
News FTC approves Sony PS Vita settlement Early adopters to receive $25 cash or up to $100 in games as amends for deceptive advertising April 6, 2015 Brendan Sinclair
Opinion Publishers must stop marketing adult games to kids Police action is going too far - but the industry does nothing to help embattled parents April 2, 2015 Rob Fahey
Feature Steam data reveals impact of Discovery update More games reaching more customers, more often March 27, 2015 Dan Pearson
News Supercell at the Super Bowl "It wasn't about getting our game in front of however many millions of eyeballs" March 27, 2015 Rachel Weber
News Hideo Kojima removed from Metal Gear marketing [UPDATE] Fallout between Konami and Kojima Productions reportedly has developer departing after completion of Metal Gear Solid V March 19, 2015 Brendan Sinclair
News A word on dealing with publishers: Don't Skulls of the Shogun dev Borut Pfeifer cautions indies against signing deals for marketing help, says many exist to leech value March 5, 2015 Brendan Sinclair
Feature The Curation Question Can developers earn a crust on the App Store without Apple's aid? Feb. 23, 2015 Keith Andrew