News Cheaper tech is Miyamoto's mission Nintendo plans to continue taking advantage of technology to "create reasonable and affordable entertainment" Oct. 21, 2008 Tom Bramwell
News New senior management for Realtime Worlds Former Electronic Arts and NCsoft execs join APB developer Oct. 21, 2008 Matt Martin
Feature MMO WAR Mark Jacobs talks about the "lengthy battle" with Blizzard, the difficulty of setting up an MMO and the future of Warhammer Online Oct. 21, 2008 James Lee
News Mythic "flattered" by Warcraft's imitation combat Introduction of open world PVP in World of Warcraft is "reaction to Warhammer", says CEO Mark Jacobs Oct. 21, 2008 James Lee 1 comment
News PC Gaming Alliance scolds "uneducated" LucasArts President Randy Stude criticises reasons given for not bringing Star Wars: The Force Unleashed to PC Oct. 20, 2008 James Lee 2 comments
News Bungie: Our new IP isn't tied to Microsoft Halo developer is free to develop on any platform for new projects, but praises Xbox "synergy" Oct. 20, 2008 Phil Elliott
Feature Bungie's Back - Part Two Brian Jarrard and Luke Smith on new IP, and the importance of taking care of the community Oct. 20, 2008 Phil Elliott
News Mythic: Blizzard is in for a "lengthy battle" "It's a marathon, not a sprint," says CEO Mark Jacobs, citing content updates set to arrive for Warhammer Online Oct. 17, 2008 James Lee 2 comments
News Slitherine: "Strategy games can be ideal for consoles" Iain McNeil responds to Roy Meredith's earlier claim that it's a problematic platform for the genre Oct. 17, 2008 Phil Elliott 2 comments
News "Strategy games don't work on console" - Meredith Beautiful Game Studios boss remains confident on PC market strength Oct. 17, 2008 Phil Elliott 3 comments
Feature A Beautiful Mind - Part Two BGS general manager Roy Meredith on the importance of community and the market for PC gaming Oct. 17, 2008 Phil Elliott
News EA opens Pogo Austin studio Hasbro-dedicated team sets up next to Bioware to create family friendly games Oct. 16, 2008 James Lee
Feature Blizzard Wizard Blizzard COO, Paul Sams, discusses WAR, underestimating launching MMOs and the value of loyal customers Oct. 16, 2008 James Lee
News Splash Damage adds Mass Effect, Heavenly Sword talent Black, World in Conflict team members also join London studio Oct. 15, 2008 Matt Martin
News Music genre is in its infancy - FreeStyleGames Newest Activision studio sees plenty of growth opportunities as it begins work on new IP for Guitar Hero publisher Oct. 15, 2008 Matt Martin
News New marketing methods "incredibly successful" - Jacobson The Sports Interactive boss reveals the results of Facebook and YouTube tactics Oct. 15, 2008 Phil Elliott
Feature Getting Interactive - Part Two Miles Jacobson on sharing tech with Sega Japan, and why FaceBook and YouTube are the new marketing frontiers Oct. 15, 2008 Phil Elliott
News Blizzard: Companies underestimate launching new MMOs CEO admits studio also failed to anticipate logistics of launch; yearly Warcraft expansions "still the ideal goal" Oct. 14, 2008 James Lee
News Morhaime: Being first won't guarantee console success Blizzard CEO isn't worried about another company staking the first claim to the console MMO market Oct. 14, 2008 James Lee
Feature Bungie's Back - Part One Brian Jarrard and Luke Smith on the expansion to the Halo trilogy, managing expectations and new IP Oct. 14, 2008 Phil Elliott
News A Halo MMO would be "pretty challenging" - Bungie "Whole new layer of fiction" would need to be created for a perpetual online experience Oct. 14, 2008 Phil Elliott
News Turbine opens new studio with help from ex-Flagship team West Coast outfit to bring new titles and technology to the business Oct. 13, 2008 Matt Martin
News Record applications for Nordic Game Program Over 130 projects are submitted for the year following second round deadline Oct. 13, 2008 Phil Elliott
News Bungie: Recon is our last Halo trilogy project Franchise's original developer agrees next title will be "final statement" in the series for the company - but not necessarily for the brand Oct. 10, 2008 Phil Elliott
Feature A Beautiful Mind - Part One Beautiful Game Studios' GM Roy Meredith outlines the challenges ahead for the Championship Manager brand Oct. 9, 2008 Phil Elliott