News Music Video Games company formed Realtime Associates and TDK Mediactive vets form music-based game company May 27, 2008 Mark Androvich
News St John: Games will be differentiated by input controllers Wild Tangent's CEO says the Wii proves the point that games will be differentiated by input, not graphics May 27, 2008 Mark Androvich
News Microsoft to axe underperforming Xbox Live titles Games with an average score of 65 per cent or less face delisting from download service May 23, 2008 Matt Martin
News Bethesda and Splash Damage announce partnership The studios behind Enemy Territory: Quake Wars and Fallout 3 have signed a long-term development deal May 22, 2008 James Lee
Feature The Realities of Outsourcing Ultizen's business VP Michael Devine on the major issues facing outsourcers and the companies who utilize them May 22, 2008 Mark Androvich
News Microsoft kicks off Xbox Live Community Games beta Premium members invited to take part in Xbox games creation initiative May 21, 2008 Matt Martin
News Capcom warns developers: sell-out and you'll get buried Publisher says that when it comes to pitching projects, a studio needs to stick to its original idea or risk being trampled May 21, 2008 Matt Martin
News Epic acquires Chair Entertainment Epic Games has acquired Chair Entertainment, developer of the XBLA title Undertow May 20, 2008 Mark Androvich
News Frontier pleased with "exceptional" LostWinds success Braben overjoyed with critical and user feedback for WiiWare launch title May 20, 2008 Matt Martin
Feature Xbox Live Arcade's David Edery Microsoft's portfolio planner discusses the evolution of XBLA and how XNA will set it apart from the download competition May 20, 2008 Matt Martin
News Microsoft: User created games will help us leapfrog WiiWare and PSN Xbox Live Arcade portfolio planner says XNA games will be the distinguishing factor for downloadable services on home consoles May 20, 2008 Matt Martin
News New CTO at Big Fish Games Big Fish Games has promoted VP of technology Laurent de Segur to the position of Chief Technology Officer May 19, 2008 Mark Androvich
News Casual classification is tenuous, says Harrison EA Mobile's European marketing director thinks that the term "casual games" is more complex May 16, 2008 GamesIndustry.biz
News No better place than Microsoft Game Studios, says Tsunoda Kudo Tsunoda, now a GM at Microsoft Games Studio, says there is no better place for a creative person to be May 15, 2008 Mark Androvich
News Shane Hensley to lead Superstition Studios Shane Hensley, a writer behind City of Villains, has been named studio head of FireSky's Superstition Studios May 15, 2008 Mark Androvich
News SOE titles to offer real money trading Live Gamer is partnering with SOE to offer real money trading in the upcoming titles The Agency and Free Realms May 14, 2008 Mark Androvich
News Too Human developer not concerned with timing Denis Dyack thinks it will be possible to release the trilogy on the Xbox 360, but is prepared for console's successor May 14, 2008 Mark Androvich
News NORDIC: Children badly served by games, says Lego Star Wars boss Jonathan Smith reveals how player feedback is crucial to the design process at TT Games May 14, 2008 Matt Martin 1 comment
News EA Mythic: WoW has made it easier to develop MMOs Josh Drescher, senior designer, talks about developing Warhammer Online and how World of Warcraft made a "larger" and "more tolerant" market May 14, 2008 James Lee
News Black Rock confirms platform parity for Pure Game director Jason Avent explains how the studio's relationship with Sony helped its arcade racer to run just as well on both consoles May 13, 2008 Robert Purchese
News Tiga consortium wins Creative Industries bid Developer body hopes to spread knowledge on "technological practice and innovation" throughout the industry May 13, 2008 Phil Elliott
Feature Roll of the DICE Executive producer Ben Cousins talks about piracy, EA and the upcoming free-to-play Battlefield Heroes May 13, 2008 James Lee 2 comments
News EA changed under Riccitiello, says Cousins DICE's executive producer talks about the company's relationship with the big publisher May 13, 2008 James Lee
News No problem becoming a smaller fish, says Houser Rockstar's Sam Houser says he has no problem becoming a smaller fish in a bigger pond under EA May 12, 2008 Mark Androvich 1 comment
Feature Curran Affairs Zoe Mode's creative director talks about the importance of telling stories to new audiences - in new ways May 12, 2008 Phil Elliott