News Variety is key to economic success, says Kingsley Rebellion CTO Chris Kingsley believes that replay potential and range of titles is helping games over other media June 16, 2008 Phil Elliott
Feature Chris Kingsley: Part One Rebellion's CTO on GDC Paris, the impact of casual games, and why the videogames industry is performing so well June 16, 2008 Phil Elliott
News Flagship has had less than 10% turnover, says Brevik Company's CVO rubbishes programmer's blog claiming that Flagship staff members are leaving in droves June 11, 2008 Mark Androvich
News Caffeinated Games founded as indie studio and social network SOCOM vet founds new indie studio with intent to pitch games directly to gamers June 11, 2008 Mark Androvich
News Animal Logic opens LA division US-based Animal Logic Interactive will focus on game and interactive entertainment design and development June 11, 2008 James Lee
News Flagship programmer claims staff are leaving "in droves" Hellgate: London studio suffering from low morale and staff departures, says programmer June 11, 2008 Matt Martin
News Ninja Theory: We could make Beowulf for 20% of the cost Tameem Antoniades explains that using a game engine would have drastically cut costs on the film June 11, 2008 James Lee
Feature Ninja Theory's Tameem Antoniades Ninja Theory's creative director and co-founder talks about plans to move into movie and TV production June 11, 2008 James Lee
News Ready at Dawn officially finished with PSP development Developer behind highest-rated PSP title sends devkits back, moves to new formats June 10, 2008 Matt Martin
News Slow greenlight process is a "horror scenario" for developers - Starbreeze Swedish publisher highlights the pitfalls of independent development, but is confident with two just major projects in production June 10, 2008 Matt Martin
Feature Starbreeze Studios' Johan Kristiansson CEO of the Swedish developer discusses working with EA and the challenges of the independent studio June 10, 2008 Matt Martin
News Widescreen to launch TV-style weekly episodic portal Identifiction.com goes live in October with first title, two more games planned June 6, 2008 Matt Martin
News Develop Awards finalists announced Rockstar and Ninja Theory scoop up the most nominations, taking five each. June 5, 2008 James Lee
News Resistance titles to feature trophy and Home support Insomniac's Ted Price says that they are planning trophy and Home support for the Resistance games June 4, 2008 Mark Androvich
Feature IO Interactive's Thomas Howalt The Danish developer discusses the maturing industry, creating new properties and whether critics have any effect on a studio's morale June 4, 2008 Matt Martin
News New IP is the key to European survival, says IO Interactive In the face of generous tax breaks and cheap labour, Euro devs can remain relevant by creating new characters and technology June 4, 2008 Matt Martin
News Insomniac to open North Carolina studio The developer of Resistance: Fall of Man will be opening a new studio to work on an unannounced title June 3, 2008 Mark Androvich
Feature Black Rock Studios' Tony Beckwith The general manager talks about working within Disney, why studios have been acquired, and developing for the racing genre June 3, 2008 James Lee
News Funcom apologises for Age of Conan breast reduction Developer working on fix for accidental character asset reduction caused by recent patch June 2, 2008 Mark Androvich
News Kuju buoyant over Battalion Wars II success in Japan Developer Kuju London is pleased with the game's reception in Japan - charting behind only Mario Kart and Wii Fit June 2, 2008 Mark Androvich
News Trion partners with Sci-Fi Channel for upcoming MMO Trion World Networks is partnering with the Sci-Fi Channel to develop an MMO and TV show simultaneously June 2, 2008 Mark Androvich
Feature Changing the face of animation Image Metrics' Nick Perrett on the challenges of creating engaging synthetic characters June 2, 2008 Mark Androvich
Feature Avalanche Studios' Oskar Burman The development director talks new IP, new projects and the evolution of Just Cause 2 May 29, 2008 Matt Martin
News Smaller games benefiting from a renaissance Avalanche's Oskar Burman thinks it is a good time to be independent, with different ways to enter the games business May 29, 2008 GamesIndustry.biz
News Music Video Games company formed Realtime Associates and TDK Mediactive vets form music-based game company May 27, 2008 Mark Androvich