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September 2024 Archive

    1. Control 2, Wanderstop and Mixtape among projects unaffected by Annapurna collapse
    2. What's ailing Ubisoft? | Opinion
    3. First Ontario game dev labour union formed at Joydrop, majority of staff who voted reportedly fired
    4. Absurd Ventures launches new studio with Ascendant Studios staff
    5. Embracer confirms it's keeping Metro dev 4A Games and Zen Studios following Saber sale
    6. Flappy Bird returns after a decade as fan group acquires trademark
    7. Suda51: "Everyone cares too much about Metacritic scores"
    1. Annapurna Interactive team quits after spin-off talks fail
    2. Latino Representation in Gaming Coalition wants more transparency and representation in games
    3. Campfire raises $3.95m for generative AI engine, Sprites
    4. Drama Studios announces new $2.5m seed series investment round
    5. Unity cancels Runtime Fee
    6. How well will the PS5 Pro sell?
    7. Valve introduces improved parental controls with Steam Families
    8. Microsoft cuts another 650 staff from games division
    9. Epic, EA, Roblox, and more face EU complaint over tricking players into spending
    10. A second chance for Shinji Mikami and Suda51's lesser-known collaboration
    11. Borderlands movie only made $31m at global box office
    1. Nexon establishes Dave the Diver developer Mintrocket as a new wholly owned subsidiary corporation
    2. Niko's 2024 India Gamer Market Report shows 65.4% of gamers engage with esports
    3. Cypher Games raises $10m in latest fundraising round
    4. Magify raises €1m in funding
    5. Krafton invests $89 million in short form K-drama firm Spoon Labs
    6. The problem with PS5 Pro isn't the price tag | Opinion
    7. GameStop Q2 sales down 45% as more stores due to close down
    8. Midnight Society affected by layoffs
    1. Warhammer 40K: Space Marines 2 hits 2 million players in 24 hours | News-in-brief
    2. 52 Entertainment acquires "casual games" studio, Blackout
    3. FDA clears DeepWell SDK to be used in games for stress reduction
    4. PS5 Pro launches November 7 for $699.99
    5. New studio Mother Games raises $5m in pre-seed round
    6. Headup's future as an independent company
    7. Here are the finalists for the 2024 GamesIndustry.biz Best Places To Work Awards UK
    8. iPhone 16 "puts a powerful gaming device in users' pockets," Apple claims
    9. Lost Boys Interactive to lay off 139 staff
    1. Ubisoft's share price tumbles again as minority investor calls for the company to go private
    2. Netflix Games surpasses 210m lifetime downloads
    3. Why there will never be another Destiny
    4. Why Sony shouldn't give up after Concord | Microcast
    5. Merge Games closes Chelford office and announces layoffs
    6. Powerful Baseball Pro remains No.1 for second consecutive month | Japan Monthly Charts
    7. How Indie Game Incubator seeks to take Japanese indies global
    8. Former Capcom devs Hideaki Utsumi and Saori Utsumi form new studio | News-in-brief
    9. Roblox to allow devs to sell premium titles with up to 70% revenue share
    1. Spiders leadership announces audit of working conditions at the studio
    2. What does the Digital Markets Act mean for mobile game developers?
    3. Saudi Arabia's Public Investment Fund to transfer its gaming stock to Savvy Games Group
    4. Dutch Game Garden shutting down next year
    5. Concord raises questions over Sony's live-service competence | Opinion
    6. Raccoon Logic: "Let people own the game they bought"
    7. Developers behind 80 games sign deals with SAG-AFTRA
    8. Street Fighter 6 reaches 4 million units sold | News-in-brief
    1. Making Revenge of the Savage Planet an unexpected (and expected) sequel
    2. More than 75 UK game developers set for GamesIndustry.biz HR Summit
    3. Does the rise of 'expandalone' games mean the end for big DLC?
    4. Microsoft reportedly apologises to Jyamma following issues with Enotria Xbox certification
    5. SAG-AFTRA secures first AI protection deal for actors with Lightspeed LA
    6. Timbre Games reopens as independent studio
    1. In-game audio ad firm Odeeo secures $5m investment
    2. Japan's National Museum of Nature and Science adds PS2 to Future Technology Heritage registry | News-in-brief
    3. Microsoft slams Apple fee, says it can't monetise its cloud gaming services as a result
    4. Riot adjusts regional pricing of virtual currency across its live games
    5. Find out how to maintain progress against an EDI backlash at our HR Summit
    6. How many players does a game like Concord need to survive?
    7. AimJunkies denied new trial against Bungie
    8. Ubisoft share price falls to 10-year low after Star Wars Outlaws launch
    1. Sony pulls Concord from sale with immediate effect
    2. "Sega isn't limiting us": Rovio's first year after the €706m acquisition
    3. Square Enix to shut down Final Fantasy Brave Exvius | News-in-brief
    4. Former devs from Until Dawn remake studio Ballistic Moon say they've been laid off
    5. Did Sony send Concord out to die? | Microcast
    6. Zynga exits web3 project Sugartown
    7. Risk of Rain dev Hopoo Games on hiatus as co-founders join Valve
    8. Tilting Point to lay off around 90 employees
    1. Helldivers 2 support studio Toadman Interactive to shut offices in Sweden and Norway
    2. Capcom's Resident Evil mobile games now require an internet connection
    3. Co-creator of Wizardry, Andrew C. Greenberg, has died aged 67
    4. Nintendo revises content creator guidelines to make it easier to object to "inappropriate" content
    5. Rocksteady reportedly lays off staff following Suicide Squad woes
    6. Why major UK film PR agency DDA is moving into games
    7. 60% of Brits don't consider careers in the creative sector as 'real jobs'
    8. New leadership for Nintendo of Europe following continental reorganisation
    9. Thomas Koegler appointed CEO of Asmodee
    10. Hideaki Itsuno leaves Capcom