News Uncharted 4 animator: Mass Effect shows "AAA games can't skimp on animation" Jonathan Cooper also says abuse of female EA employee was "despicable" March 28, 2017 James Batchelor
News Red Barrels made a mistake with Outlast 2 classification Update: Australian Classification Board's refusal based on content never intended for game's final build March 28, 2017 James Batchelor
Feature It all ads up: Why devs should be rewarding players that watch promotions Applovin MD Johannes Heinze discusses the missed opportunities surrounding in-game ads in the mobile space March 27, 2017 James Batchelor
News 150 store closures planned at GameStop Q4 sales decline and "aggressive" promotions from rival retailers prompt cuts March 27, 2017 James Batchelor
News Digital retailer Chrono.gg secures $1m in funding Store uses influencers to market its wares, sell ones game at a time March 24, 2017 James Batchelor
Feature “Consumers at home are only part of the picture for VR” Kuju's head of studios Brynley Gibson encourages developers to look beyond games when getting to grips with virtual and augmented reality March 23, 2017 James Batchelor
News Psyonix disapproves of Rocket League gambling Developer speaks out after betting platform Unikrn adds its hit title to line-up March 23, 2017 James Batchelor
News Ubisoft addresses For Honor microtransaction concerns Publisher "never had an intention" for players to unlock everything after consumers calculate $732 price tag March 23, 2017 James Batchelor
News The GamesIndustry.biz Podcast: GDC 2017 Part II, with Raph Koster and Justin Ma Latest episode available to download now, covering the evolution of GDC and the many challenges facing indie devs March 21, 2017 James Batchelor
News Improbable sponsors GamesIndustry.quiz Free drink all night on behalf of Improbable with food also provided, as teams engage in battle of wits on March 31st near EGX Rezzed March 21, 2017 James Batchelor
News Nintendo increasing US Switch shipments GameStop confirms new stock inbound this week, although not enough for online sales March 21, 2017 James Batchelor
News GamesIndustry.biz Careers Fair: Full UKIE Careers Bar schedule revealed Speakers from Unity, Playground Games, Playtonic Games, Creative Assembly, Team17 and more to offer jobs advice at EGX Rezzed March 20, 2017 James Batchelor
News BioWare: "Attacking individuals is never acceptable" Mass Effect dev disputes false reports after woman is harrassed over Andromeda animations March 20, 2017 James Batchelor
Feature "Mobile PR doesn't follow the same path as traditional gaming" Premier's director of games Gareth Williams offers advice to studios looking to raise the profile of their mobile release March 13, 2017 James Batchelor
News The GamesIndustry.biz Podcast: GDC 2017 with Jason Della Rocca We speak to the Execution Labs co-founder about pitching, finding your niche and more March 10, 2017 James Batchelor
News Australian political party promises $4m games development fund The Greens plans to "level up Western Australia" after this week's state election March 10, 2017 James Batchelor
News YoYo Games: “Our competition with Unity is all in people's heads” CTO Russell Kay believes GameMaker can still thrive in a market of free AAA game engines March 8, 2017 James Batchelor
Feature The state of education: Why UK universities are pushing for closer ties to the industry Road to Rezzed: We speak to professors and lecturers about improving the current landscape for games-related degrees March 8, 2017 James Batchelor
News GamesIndustry.quiz debuts this month Have you signed up for our inaugural industry trivia contest? It will run alongside EGX Rezzed on March 31st March 8, 2017 James Batchelor
News Dean Hall and Improbable have scrapped Ion Neither DayZ creator nor SpatialOS firm working on space survival game March 8, 2017 James Batchelor
News ZeptoLab publishing division now open to all Cut The Rope developer takes the full leap into mobile publishing, promises “no submission is ignored” March 7, 2017 James Batchelor
News Motiga lays off 15 staff Redundancies made to “reduce burn rate” ahead of launch on Arc, mostly from business and operations teams March 7, 2017 James Batchelor
News Standing ovation for Palestinian dev at #1ReasonToBe Developers from around the world share tales of passion, ambition, self-discovery and suffering at GDC 2017 March 6, 2017 James Batchelor
News Oculus drops Rift and Touch price by $200 Update: HTC doesn't "feel the need" to cut price of the Vive due to "incredible success" so far March 2, 2017 James Batchelor
News Unreal at GDC 2017: Star Wars, Andy Serkis, Borderlands 3 and Oculus price drop CEO Tim Sweeney also praises “new renaissance” in PC games industry, new VR editor features available now March 2, 2017 James Batchelor