News 6.8% of smartphones are ready for VR 191m devices compatible with Gear VR and Google Daydream, but headset sales are drastically behind April 19, 2017 James Batchelor
News Ubisoft opens two new studios Berlin and Bordeaux branches, plus at least 100 jobs, added to Assassin's Creed publisher's global empire April 19, 2017 James Batchelor
News Podcast: Death threats, Brexit and football, with Miles Jacobson New episode available to download now, Football Manager dev tells us why his job is to predict the future April 19, 2017 James Batchelor
News 2022 Asian Games adds eSports as medal sport Professional gaming will also feature in next year's event in Indonesia April 19, 2017 James Batchelor
News Finnish games market growth slows dramatically Year-on-year increase drops to 4% as number of new start-ups falls to lowest point since 2009 April 18, 2017 James Batchelor
News David Braben named VP of charity SpecialEffect Frontier founder and his team have already raised over £46,000 for the organisation April 18, 2017 James Batchelor
Feature Sweeney: “The future of the games industry? Make everyone a creator” The Epic Games CEO discusses the importance of open platforms, the benefits of non-games projects and why he's preserving a forest April 13, 2017 James Batchelor
Feature “Making premium mobile games? Go free or PC” Ben Cousins discusses the expectations and misconceptions among developers intending to sell their smartphone titles April 12, 2017 James Batchelor
News Major layoffs at Russian indie Snowbird Games Eador developer dismisses majority of staff after "unsatisfactory results" April 12, 2017 James Batchelor
News Exient lays off 60% of Leamington staff Mobile developer says it was "overstaffed", former staff have already formed new studio April 11, 2017 James Batchelor
News Hitman art director joins Playground Games Jonathan Rowe working on Forza Horizon studio's mysterious new open-world IP April 11, 2017 James Batchelor
News Riot Games to open London office League of Legends firm will re-establish UK presence to "grow the player base" April 11, 2017 James Batchelor
News Unity plans to triple workforce in India by 2018 Engine provider reaching out to more non-games firms for partnerships on VR and AR content April 10, 2017 James Batchelor
Feature Switch in seven days: How Sumo Digital readied Snake Pass for Nintendo's launch The studio's Ian Richardson tells us how its indie-style hit went from concept to a Switch best-seller in just over a year April 7, 2017 James Batchelor
Stub TT Games hires new global community manager Bear Parker leaves Xbox PR agency Edelmen to handle "all things LEGO" April 7, 2017 James Batchelor
News UKTV commissions Go 8 Bit review show to run alongside second series Go 8 Bit DLC to debut on May 15th, hosted by Ellie Gibson April 7, 2017 James Batchelor
News Microsoft bans and removes emulators from Windows Store Updated policies blocks all games emulation across PC, mobile and Xbox April 7, 2017 James Batchelor
News Noah Falstein leaves Google, says he's "not ready to give up making games" Internet giant's chief game designer departs after opportuninty to develop new titles "fails to materialise" April 7, 2017 James Batchelor
News The GamesIndustry.biz Podcast: How to get a job in games Guests from UKIE, Creative Assembly, Failbetter Games and Ant Workshop join us at EGX Rezzed 2017 April 6, 2017 James Batchelor
News Infographic: GamesIndustry.biz's snapshot of the games jobs market Exclusive research reveals 40% of industry members seeking new employment in 2017 April 5, 2017 James Batchelor
News John Hanke: VR is "too good", could be a "problem for society" Niantic CEO calls for more games to explore augmented reality April 4, 2017 James Batchelor
Feature The GamesIndustry.biz Careers Survey: An industry driven by passion, not pay How big is the gender wage gap? How high is the industry staff turnover? Our findings are revealed April 4, 2017 James Batchelor
News Microsoft hires Oculus marketing chief for mixed reality push Liz Hamren will lead promotional efforts for HoloLens and forthcoming range of Windows VR devices April 3, 2017 James Batchelor
News THQ Nordic acquires Slipgate's Rad Rodgers IP Publisher also helps fund final development of crowdfunded retro platformer March 31, 2017 James Batchelor
Feature BAFTA-winning Brenda Romero: “We need to expand the range of voices making games” Long-running games designer advocates teaching kids to code, broadening the scope of development and learning from board games March 31, 2017 James Batchelor