Academy Four simple ways to get more influencers covering your game Innervate consultant Becky Taylor offers GDC 2017 attendees helpful advice on how to attract YouTubers and streamers March 1, 2017 James Batchelor
News Where to watch Unreal's 2017 GDC keynote Developers can watch this year's presentation via Twitch, YouTube and Facebook March 1, 2017 James Batchelor
News Rovio Games had its best year ever in 2016 Angry Birds firms discusses latest financial results at GDC 2017 Feb. 28, 2017 James Batchelor
News Unity's GDC 2017 keynote: Access to China, Artist in Residence and Power Rangers Engine firm gears up for next product cycle as version 5.6 paves the way Unity 2017 Feb. 28, 2017 James Batchelor
Feature "Don't rely on being featured by app stores" Google's Matteo Vallone encourages mobile devs to find other channels to new audiences and trust in the quality of their games Feb. 28, 2017 James Batchelor
News Indies call for accessibility options from engine firms and platform holders Devs suggest remappable controls, customisable gameplay speed and more would help broaden audience if made available by default Feb. 28, 2017 James Batchelor
News Where to watch Unity's GDC 2017 keynote livestream Engine and services firm expected to discuss new support for virtual and augmented reality, plus new game reveals Feb. 28, 2017 James Batchelor
News Two Kabam studios form Aftershock following Netmarble acquisition New company has “opened itself for acquisition”, conversations already underway with potential buyers Feb. 24, 2017 James Batchelor
News Testology launches QA Academy to fix "high-quality tester shortage" MD Andy Robson believes "the industry has to take control" when it comes to training future talent Feb. 24, 2017 James Batchelor
News IO Interactive names new studio head Former studio production director Hakan Abrak to lead Hitman team Feb. 23, 2017 James Batchelor
Academy The GamesIndustry.biz Podcast: When crowdfunding fails New episode available to download now, featuring ICO Partners' Thomas Bidaux Feb. 23, 2017 James Batchelor
News Swedish studio Gaming Corps secures 91m krona ahead of acquisitions Investment will be spread across three years, change in strategy follows acquisition of Red Fly Studios Feb. 23, 2017 James Batchelor
News Amazon: Tutorials, social and exclusive IAP key to attracting big spenders Technology evangelist Mario Viviani offers advice on how to generate more through microtransactions Feb. 22, 2017 James Batchelor
News Bad Piggies lead designer joins Two Men and a Dog Markus Tuppurainen joins Zombie Catchers studio as executive producer Feb. 21, 2017 James Batchelor
News GamesIndustry.biz Careers Study closes this week There's still time to have your say about working conditions, staff diversity, average pay and more Feb. 21, 2017 James Batchelor
News Gram Games to invest £4m as it moves headquarters to London 30 new jobs to be created as 1010 firm targets UK's “considerable talent pool” Feb. 21, 2017 James Batchelor
Feature Toys to games: How Mattel brings its brands to mobile We speak to the firm's Jason Horowitz about seeking partnerships in the games industry Feb. 20, 2017 James Batchelor
News Nintendo Switch thieves fired after launch units appear online Employees of US distributor under investigation for stealing forthcoming Nintendo console Feb. 20, 2017 James Batchelor
News £900,000 investment enables US expansion for Dimensional Imaging Motion and performance capture firm secures fresh funding from Percipient Capital Feb. 20, 2017 James Batchelor
News Pokémon Go Valentine's event fails to match Halloween boost Latest promotion generates less than half the revenue, indicating continued decline Feb. 17, 2017 James Batchelor
News Reigns wins first Google Indie Games Contest Causality and Battle of Polytopia are runners up after 1000 submissions whittled down to Top 10 Feb. 17, 2017 James Batchelor
News Apocalypse Now dev raises target after Kickstarter failure Erebus now calling for $5.9m via direct donation, despite only raising $173,000 with crowdfunding campaign Feb. 16, 2017 James Batchelor
News Sony patents Vive-like tracking system, hints at wireless PSVR Application shows Lighthouse-style set-up to counteract current light interference Feb. 14, 2017 James Batchelor
News Develop:Brighton 2017 opens call for speakers Streamlined conference returns this July, deadline for submissions is March 20th Feb. 14, 2017 James Batchelor
News Help us unlock the jobs market in the GamesIndustry.biz Careers Survey Study will investigate working conditions, average salaries and workplace diversity around the world Feb. 13, 2017 James Batchelor