Feature Marketing murder: The secrets of selling Assassin's Creed 3 Geoffroy Sardin on starting early, cinema, Vita sales and going beyond the release day numbers Nov. 12, 2012 Rachel Weber
News New director for Lincoln Beasley PR & Marketing Natalie Griffith joins from Blitz Games Studios Nov. 8, 2012 Rachel Weber
News Nintendo accelerates Wii U push with 5,000 kiosks at US retail Consumers will be able to either play certain titles or watch videos about them Nov. 5, 2012 James Brightman
Feature Xbox 360 the only console to "defy gravity" says Microsoft Xbox product marketing exec Matt Barlow boasts about 360's momentum and talks strategy going into this holiday against PS3 and Wii U Nov. 5, 2012 James Brightman
News Nintendo offers rebates for digital sales Deluxe Wii U owners to get 10% back in eShop credit for downloaded games through 2014 Oct. 30, 2012 Brendan Sinclair
Feature Sony on PS3: "It's not what you buy, it's what you're buying into" SCEA's John Koller tells us why he believes PS3 will draw in more consumers this holiday and why Vita is poised to take off Oct. 29, 2012 James Brightman
News Ubisoft's Far Cry 3 skin for Minecraft made with Mojang approval Similar projects not ruled out for future, says indie developer Oct. 17, 2012 Dan Pearson
Feature Taipei Assassins win $1m League of Legends World Championship Riot Games and e-sports also came out ahead at LA event Oct. 15, 2012 Steve Peterson
News Sony shrinks European marketing teams from ten to one Consumer marketing streamlined to focus on games, digital imaging, mobile and TV Oct. 11, 2012 Matt Martin
Feature Sony's Strategy In a World Without Kevin Butler The era of Kevin Butler would appear to be over. So what does Sony do next? Oct. 10, 2012 James Brightman
News Star Wars Angry Birds crossover hatched Rovio and Lucasfilm launching game November 8, merchandising tie-ins October 28 Oct. 8, 2012 Brendan Sinclair
News Zynga launches Hasbro-produced board games Zynga's hoping to gain even more traction with its brands Oct. 1, 2012 James Brightman
News Game Marketing Summit acquired by IDG PromaxBDA hands off event formerly known as MI6 to trade show producers behind E3, Macworld Sept. 27, 2012 Brendan Sinclair
Feature Wii U struggles to build buzz From Twitter talk to mainstream media coverage, Nintendo's big briefing was lost in the shadow of Apple's iPhone 5 unveiling Sept. 17, 2012 Brendan Sinclair
News Game Connection to host new video game marketing awards Event will honour marketing and communications success in the video game industry Sept. 14, 2012 Matt Martin
News Square Enix launches Hitman clothing line Collaboration with Trapstar, a brand favoured by Rihanna Sept. 11, 2012 Rachel Weber
Feature Nintendo Wii U: Launching in Apple's Shadow Price and date for the Wii U launch are expected this week, but will Nintendo's press event be overshadowed by Apple? Sept. 10, 2012 Steve Peterson
News Deadpool has taken over, says High Moon manager Greg Agius says that the studio was given more marketing input after War for Cybertron Sept. 6, 2012 David Radd
News Delivering earned media performance The Ayzenberg Group talks about maximizing earned media investments Aug. 30, 2012 GamesIndustry.biz
Feature Mobile Games: Making it to the 1% Eyal Rabinovich, Co-Founder of MoMinis, discusses the wonders of cross-promotion in the mobile market Aug. 27, 2012 GamesIndustry.biz
News App marketing costs could price indies out of mobile market says new report Report from W3i says indie developers are facing an 'innovate or die' moment July 31, 2012 Ben Strauss
Feature Game Industry Legends: Bing Gordon On transition, Nintendo as a software company, funding vs. 'cool' and a three-part formula for killer apps July 23, 2012 Steve Peterson
News Benchmark's Mitch Lasky: The value of publishers "isn't clear" The investment partner looks into changes in publishing and the mobile market July 18, 2012 Mike Williams
News Oberon Media changes name to Iplay Oberon rebrands to address expansion of products and services July 17, 2012 Ben Strauss
News iPhone game marketing costs keep rising to "insane" levels Smaller iOS developers fear being pushed out of a crowded market July 12, 2012 Mike Williams