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Marketing (Page 3)

Pitching to work on a well-known IP
Academy

Pitching to work on a well-known IP

CEO Aj Grand-Scrutton talks through the process that gave Dlala Studios access to established characters like Mickey Mouse and Battletoads
Earning wishlists on Steam: A case study
Academy

Earning wishlists on Steam: A case study

Black Tabby Games' Tony Howard-Arias explains how Slay the Princess earned 25,000 wishlists in two weeks and gives tips to other indies looking to build their audience
Why video games PR needs to change
Feature

Why video games PR needs to change

Cary Kwok discusses the ever-evolving challenge of promoting your games and protecting your company's reputation