News Spinor unveils Shark 3D engine CEO Folker Schamel describes the tool as "breaking ground" in visual editing and customisation March 16, 2009 James Lee
News Asylum extends Q engine agreement London-based developer to use Qube's platform for 4 more titles March 16, 2009 Phil Elliott
Feature Telling Tales Telltale's Dan Connors on the importance of storytelling, and why more companies are looking at the episodic business model March 16, 2009 Phil Elliott
News More companies will move into episodic games - Telltale But CEO Dan Connors isn't concerned by an increase in competition in the genre March 16, 2009 Phil Elliott
News Lego Harry Potter, Crystal Skull games next from Traveller's Tales Studio also pitching to Peter Jackson for Hobbit tie-in March 13, 2009 Matt Martin 8 comments
News DCMS "fully aware" of industry finance issues Government department to set up round table discussion to hear concerns March 12, 2009 Phil Elliott 1 comment
News Bob Bates returns to IGDA chair Veteran game designer replaces Jen MacLean; 3 new members added to board March 12, 2009 Phil Elliott
News Crytek to show multiplatform CryEngine 3 at GDC Engine built for current and future platforms, says CEO March 12, 2009 Matt Martin 1 comment
News Call of Duty 4 scoops three BAFTAs New EA titles Dead Space, Spore and Boom Blox also pick up masks at UK awards ceremony March 10, 2009 Matt Martin 3 comments
News UK games industry needs focus in Budget Sheridans writes to Andy Burnham MP to urge action on receding global position March 10, 2009 Phil Elliott
Feature Sheridans letter to Andy Burnham MP The full text of media law firm's request for action from the government in the forthcoming Budget March 10, 2009 Phil Elliott
News Ensemble Studios a "victim of its own success" - Bonfire Founder David Rippy talks of former RTS developer as being pigeonholed; reveals new project in "completely different" genre March 10, 2009 James Lee
News Eutechnyx wins national work experience award UK developer is "world leader" for investment in graduate talent March 9, 2009 Matt Martin
News Creative Assembly: Consoles no threat to PC strategy games Empire: Total War developer sees no evidence that its franchise is in danger March 9, 2009 Phil Elliott
Feature Strategic Development Creative Assembly's Mike Simpson on the PC vs consoles argument, development costs and deciding on which tech to support March 9, 2009 Phil Elliott
News Ubisoft pulls I Am Alive from Darkworks Title brought in-house to Ubisoft Shanghai in order to meet new release time frame March 6, 2009 Matt Martin
News Volition loses QA staff in THQ cull 86 employees made redundant at Saints Row developer March 4, 2009 Matt Martin
News Relentless to self-publish new project Buzz studio hiring for secret title March 3, 2009 Matt Martin
News Confusion over China developer events ChinaGDC and China GDC both set to take place in Shanghai later this year March 3, 2009 Phil Elliott
News Tax, finance and skills top UK list of concerns Games business leaders speak out as UK is set to fall further in global pecking order March 3, 2009 Phil Elliott 1 comment
News BioWare forms new Mass Effect 2 team Dedicated group to be based in EA Montreal March 3, 2009 Matt Martin
News Creative Assembly: Innovation is crucial to franchise survival Studio director Mike Simpson underlines importance of staying fresh to avoid getting "bored silly" March 2, 2009 Phil Elliott
Feature Assembly Time! Studio director Mike Simpson on franchise innovation, community pressure, and how Shogun was nearly a "cheap B-grade Command and Conquer clone" March 2, 2009 Phil Elliott
Opinion Creative Downturn The recession could hurt creativity - but if publishers won't take risks, others certainly will Feb. 27, 2009 Rob Fahey 4 comments
News Sega and Pyro at work on Planet 51 game Children's animated film to be adapted into cross-platform videogame for release later this year Feb. 26, 2009 James Lee