News Crafting believable VR characters in Blood & Truth Sony London's VR director Stuart Whyte on the need for stage-trained actors and truly interactive conversations in virtual reality Nov. 16, 2017 James Batchelor
News "Nothing should feel unattainable": DICE responds to Star Wars loot box backlash Battlefront II developer hosts Reddit AMA, "deeply saddened" by negative response Nov. 16, 2017 James Batchelor 1 comment
News $1.2bn games business lifts NetEase revenues up by more than a third Chinese publisher reports revenues of $1.9 billion, profits of $839.9m for third quarter Nov. 16, 2017 James Batchelor
News Kickstarter launches Patreon rival Drip New crowdfunding platform allows creators to offer subscriptions for ongoing content, will integrate with Kickstarter Nov. 15, 2017 James Batchelor
Feature Guerrilla Games: "We've gone from designing rollercoaster rides to theme parks" Horizon: Zero Dawn art director Jan-Bart Van Beek on the acclaimed new IP's origins and why games offer more unique worlds than movies Nov. 15, 2017 James Batchelor
News UK government pledges 2,000 visas, £61m investment to Tech sector Number of visas doubled to bring in more talent, with three £20m schemes planned to grow Britain's digital industries Nov. 15, 2017 James Batchelor 3 comments
News National Videogame Arcade launching music festival in 2018 Masaya Matsura, Jessica Curry and Rob Hubbard to headline new event Nov. 15, 2017 James Batchelor
News EA: Live services plus subscriptions equals "uncapped" monetisation CFO Blake Jorgensen discusses how publisher is becoming less dependent on new titles, growing a more stable business Nov. 14, 2017 James Batchelor
News IGN promises change following allegations of sexual harassment against former editor Content staff release statement declaring solidarity with victims, some employees stop work in protest against harassment Nov. 14, 2017 James Batchelor
News EA promises "constant adjustments" to Battlefront II monetisation Users estimate it will take 40 hours to unlock iconic characters, prompting more backlash against the multiplayer shooter Nov. 13, 2017 James Batchelor 4 comments
News Razer raises $500 million with Hong Kong IPO Successful floatation drives stock up 40%, sells just over one billion shares Nov. 13, 2017 James Batchelor
News Tencent to help establish Snapchat as games platform Chinese behemoth believes mobile games will help social media firm meet growth expectations Nov. 13, 2017 James Batchelor
News Bossa scraps Decksplash after free weekend failure Skateboarding title struggled to attract 100,000 players during open beta experiment Nov. 13, 2017 James Batchelor 1 comment
News The GamesIndustry.biz Podcast: Virtual Reality, at Develop:VR Members of four VR studios join us to discuss the future of the industry's most talked-about technology Nov. 10, 2017 James Batchelor
News CCP dev: "Virtual reality doesn't need a killer app" Eve Valkyrie lead game designer Andrew Whillans also shares how to account for low install bases with VR multiplayer games Nov. 10, 2017 James Batchelor 1 comment
News More than 6,000 games released on Steam in 2017 so far Almost ten years' worth of new games are already on the marketplace - and there's still a month to go Nov. 10, 2017 James Batchelor
News Nintendo to ship almost 50 million Switch units by April 2019 Platform holder plans to produce up to 30 million consoles in next fiscal year Nov. 10, 2017 James Batchelor
News Guillemot: "PlayStation 5 and fourth Xbox to launch 2019 at the earliest" Ubisoft CEO does not expect new consoles any time soon thanks to launch of PS4 Pro and Xbox One X Nov. 9, 2017 James Batchelor 5 comments
News Sony ramping up Move production for PSVR push Platform holder also reports virtual reality attach rate highest on PS4 Pro, five games sold per headset Nov. 9, 2017 James Batchelor
News Humvee maker suing Activision over trademark infringement in Call of Duty Automotive firm says series success came "only at the expense of AM General" Nov. 9, 2017 James Batchelor 1 comment
News Unity opens Los Angeles office with Insomniac devs Mike Acton and Andreas Fredriksson head up fresh efforts to advance data-oriented programming Nov. 9, 2017 James Batchelor
News Take-Two wants "recurrent consumer spending" from all titles, won't always be virtual currency Meanwhile CEO Strauss Zelnick remains confident Red Dead 2 won't cannibalise ongoing GTA Online success Nov. 8, 2017 James Batchelor
News Ex-Quantic Dream dev opens new narrative studio in London Caroline Marchal tells GamesIndustry.biz how Interior Night will bring the Breaking Bad audience into video games Nov. 8, 2017 James Batchelor
News Mobile still a "core pillar" of Nintendo's strategy, despite Super Mario Run shortfall "There is still much we have to learn," says president Tatsumi Kimishima; no plans for platform holder to manufacture smartphones Nov. 8, 2017 James Batchelor
News Funding your game through cryptocurrencies We speak to Reality Gaming Group about the advantages of using Initial Coin Offerings to boost your budget Nov. 7, 2017 James Batchelor