News Steam's new Curator Connect feature targets key-scamming System emerges from beta to help all developers find genuine influencers Dec. 11, 2017 James Batchelor
News Uncharted series sales pass 41 million More than a quarter of total units sold in the the past 18 months Dec. 11, 2017 James Batchelor
Feature People of the Year 2017: Nintendo The platform holder has reversed its misfortunes over the course of an incredible year, but can it maintain that momentum in 2018 and beyond? Dec. 8, 2017 James Batchelor 4 comments
News Bethesda donates $100,000 to scholarship program for women and minority students Wolfenstein publisher claims to have made the largest donation in ESA Foundation's history Dec. 8, 2017 James Batchelor
News Josef Fares: "All publishers fuck up sometimes" A Way Out developer assures consumers that Electronic Arts will not interfere with development Dec. 8, 2017 James Batchelor
News MAG Interactive valued at $137m following IPO More than 11 million shares offered as Ruzzle firm gets listed on Nasdaq First North Premier Dec. 8, 2017 James Batchelor
News Playkey raises $10.5m through cryptocurrency sale Russian streaming platform attracts new investors through Initial Coin Offering Dec. 7, 2017 James Batchelor
News Squanchtendo rebrands to avoid Nintendo clash Justin Roilland's VR studio now called Squanch Games, teases first title announcement at this week's Game Awards Dec. 7, 2017 James Batchelor
Feature "Smaller studios will define the future of video game storytelling" A fresh wave of developers aims to change the industry with narrative titles that appeal to wider audiences than anything in the charts Dec. 6, 2017 James Batchelor
News Nordisk Film takes $5m ownership stake in Heroes & Generals studio Danish developer Reto-Moto will use funds to "prepare for scale" as it ramps up work on free-to-play WW2 shooter Dec. 6, 2017 James Batchelor
News Twitch sees "glimmer of hope" in battle against toxic behaviour Co-founder Kevin Lin tells GamesIndustry.biz he believes positivity will perpetuate out from smaller, more controlled channels Dec. 5, 2017 James Batchelor
Feature "We have to remember it's a game": Mixing anti-cultism and action in Far Cry 5 Creative director Dan Hay discusses reactions to Ubisoft's upcoming shooter and how the Far Cry team touches on topical themes Dec. 1, 2017 James Batchelor
Academy The GamesIndustry.biz Podcast: Licensing your IP, with Gary D Nissenbaum Latest episode available now, discusses how to arrange merchandise deals and more Nov. 29, 2017 James Batchelor 1 comment
Feature East meets West: Yosuke Matsuda on growing Square Enix's global empire The CEO tells GamesIndustry.biz how a blend of Western and Japanese games, plus both AR and VR, will bolster the firm's future Nov. 27, 2017 James Batchelor
News Pokémon global lifetime sales surpass 300m Figure does not include Pokémon Go or downloads, but does include Snap, Stadium and all the other spin-offs Nov. 24, 2017 James Batchelor
News Why casual games need a narrative Mobile studios discuss how they use serialised storylines to drive player retention far beyond launch Nov. 23, 2017 James Batchelor
News Playground Games hires GTA V, Metal Gear Solid and Hellblade devs for open-world action RPG Forza Horizon developer also secures new 200-person studio, which will bring headcount up to 400 Nov. 23, 2017 James Batchelor
News UK Budget 2017: games fund extended, R&D credits boosted and better maths education The Chancellor of the Exchequer also confirmed plans to invest £500m in the Tech sector Nov. 22, 2017 James Batchelor
Feature "It's not Hitman without IO": Why Square Enix set the franchise free President and CEO Yosuke Matsuda tells GamesIndustry.biz the reasons behind the surprise split with IO Interactive Nov. 22, 2017 James Batchelor
News AppLovin abandons acquisition plans, opts for $841m debt financing Orient Hontai Capital invests further into mobile marketing firm, after US government questions previous takeover bid Nov. 22, 2017 James Batchelor
Feature "Life doesn't wait for you, and neither does VR" Baobab discusses the difficulty of directing player attention, and why we need new terms for virtual reality experiences Nov. 20, 2017 James Batchelor
Feature Twitch: "We're almost ready to go full-blown Hunger Games" Co-founder Kevin Lin is excited for a new age of games development where streaming audiences can interact with the players Nov. 20, 2017 James Batchelor
News Gazillion faces surge of refund requests after Marvel Heroes closure news Players frustrated after spending hundreds of dollars on in-game microtransactions Nov. 20, 2017 James Batchelor 1 comment
News MAG Interactive plans $68m IPO Ruzzle developer targets listing on Nasdaq First North Premier, cornerstone investors already commit to $27m Nov. 20, 2017 James Batchelor 1 comment
News Jobs Roundup: Green Man Gaming hires former EA, Activision marketing boss Also this week, Keza MacDonald leaves Kotaku, a Mythbuster joins Giant Bomb, and Unity hires Insomniac developers Nov. 17, 2017 James Batchelor