News UK government awards £50,000 to Tranzfuser's winning students Mochi Mode and Shuttershade Studios take home £25,000 each following UK Games Fund competition Nov. 6, 2017 James Batchelor
Feature Sold Out: "Nintendo does not exclude you, it just asks you to up your game" CEO Garry Williams says "the opportunities are there" for boxed games on Switch following digital indie gold rush Nov. 6, 2017 James Batchelor
News Monster Hunter Switch drives Capcom's sales up to $295m Nintendo title shows "stalwart performance", publisher expects downloads to account for one in three sales by April Nov. 6, 2017 James Batchelor
News UKIE: Shared data the key to more government support Trade body encourages more games firms to get involved as industry rallies for consideration in Brexit negotiations Nov. 6, 2017 James Batchelor 1 comment
Feature Building Bonfire: Rob Pardo's plans for 2018 and beyond The World of Warcraft lead designer discusses how his new studio is shaping up and plans to follow Hearthstone's success Nov. 3, 2017 James Batchelor
News The GamesIndustry.biz Podcast: Getting Lucky on Xbox One X, with Playful's Paul Bettner We discuss cutesy platformers and virtual reality on the newest episode of our podcast Nov. 2, 2017 James Batchelor
News UK games tax relief extended to 2023 European Commission renotifies tax incentive scheme, granting another six years of support for British developers Nov. 2, 2017 James Batchelor
News Sonic Mania success makes up for digital shortfalls in Sega financials Retro platformer leads packaged game sales of 8.65 million, but publisher hopes for stronger download performance by April Nov. 2, 2017 James Batchelor
Feature Ken Wong: "Gaming's remit is up for us to challenge" Monument Valley designer discusses his latest project Florence, a "slice of life" game about a woman's first love Nov. 1, 2017 James Batchelor
News Oculus' Bernard Yee: "Everything we've done to date is the warm-up for VR" Executive producer posits that VR is about 'the fantasy of the small space' during View Conference talk Nov. 1, 2017 James Batchelor
News EA CEO on Visceral closure: "It wasn't about single-player vs live service" But publisher says live services continue to be "the bedrock of our business" Nov. 1, 2017 James Batchelor 1 comment
News EA execs address Battlefront II loot box concerns Publisher insists Star Wars shooter will offer good value to players, won't be pay-to-win Nov. 1, 2017 James Batchelor
News MAG Interactive acquires QuizDuel developer FEO Media Update: Swedbank Robur's Microcap fund will finance MAG's third acquisition with $9.7 million investment Oct. 31, 2017 James Batchelor
News PlayStation drives Sony's Q2 2017 revenues up to $18.25bn Game and Network Services division saw sales more than double on 2016, PS4 shipments up to 67.5m units Oct. 31, 2017 James Batchelor 1 comment
Feature Why do we even need a British Games Institute? Trade bodies and industry veterans discuss the role a publicly-funded agency could play in driving the UK's games industry forward Oct. 30, 2017 James Batchelor 1 comment
News Rob Pardo: VR MMOs not happening any time soon World of Warcraft designer also offers advice to aspiring developers during his View Conference keynote Oct. 30, 2017 James Batchelor 1 comment
News GameStop introduces unlimited pre-owned pass $60 PowerPass gives customers six months of access to its second-hand stock Oct. 30, 2017 James Batchelor 1 comment
Feature Reclaiming Assassin's Creed's lost identity Creative director Jean Guesdon tells us how Origins will reaffirm what the epoch-spanning series is really all about Oct. 27, 2017 James Batchelor
News Bundle Stars rebranding as Fanatical Digital retailer's new identify goes live November 1st, team expanded ahead of launch Oct. 26, 2017 James Batchelor
Stub Steam launches digital gift cards Leading PC marketplace's users are now able to contribute funds directly to friends and family's Steam Wallets Oct. 26, 2017 James Batchelor
Feature What went wrong with Lawbreakers? Boss Key's Cliff Bleszinski and Arjan Brussee reveal the various avenues they're exploring to recover from a rocky launch Oct. 26, 2017 James Batchelor 2 comments
News Developers question Patreon's adult games restrictions Creators of queer and erotica games concerned new rules could extend to silencing "important viewpoints" Oct. 26, 2017 James Batchelor
Feature Bending the board game rules on mobile Asmodee Digital discusses how it adapts tabletop IP for smart devices, and why the potential for CCG lies beyond Hearthstone Oct. 25, 2017 James Batchelor 1 comment
News New video capture studio Dimension opens doors in London Facility capable of creating content for virtual and mixed reality, as well as games and film Oct. 25, 2017 James Batchelor
Stub Unreal Engine adds ARKit and ARCore support Version 4.18 of Epic's toolset enables developers to build augmented reality games for both iOS and Android Oct. 25, 2017 James Batchelor