Feature Take-Two's Ben Feder The CEO of Take-Two talks Agent, Gay Tony, and why motion tech will lead to new software experiences June 11, 2009 Matt Martin
Feature Microsoft's Shane Kim The Xbox boss talks in detail about Project Natal and how it can revolutionise the games industry June 10, 2009 Matt Martin 2 comments
Feature Sony's Andrew House Part One The president and CEO of SCEE talks PSP Go – the games, the price, online delivery and what it means for traditional retail June 9, 2009 Matt Martin
Feature Microsoft's Marc Whitten The Xbox Live general manager discusses the evolution of NXE, new business opportunities and revenue streams for developers on XBLA June 8, 2009 Frank Cifaldi
Feature Ubisoft's Murray Pannell The publisher's new UK head of marketing on the platform mix, the media landscape, and why he left Xbox for third party action June 5, 2009 Phil Elliott
Feature The Sims 3: Rod Humble - Part Two The EA Play boss on the expansions business, customisation, simulating taste, and his favourite moment from the game June 5, 2009 Phil Elliott
Feature The Sims 3: Simlish and Marketing A glance at the crib sheet for the marketing plan, and a look at the impact of an unreal language June 4, 2009 Phil Elliott
Feature Sony Press Conference: Highlights PSP Go, The Last Guardian, GT PSP and Sony's new motion controller technology are all unveiled June 3, 2009 Phil Elliott
Feature Nintendo Press Conference: Highlights Product announcements and hardware reveals from the Wii and DS manufacturer's showcase event June 3, 2009 Phil Elliott
Feature Nintendo's David Yarnton On the company's E3 showing, the threat from new motion technology and the launch of Wii Motion Plus June 3, 2009 Matt Martin
Feature The Sims 3: John Buchanan EA Play's senior marketing director talks about how the company is putting the game out there June 3, 2009 Phil Elliott
Feature Microsoft Press Conference: Highlights All of the main announcements from the software giant's stage show at E3 this year June 2, 2009 Phil Elliott
Feature The Sims 3: Facts and Figures Charting the rise and rise of one of the most popular franchises in the history of the industry June 2, 2009 Phil Elliott
Feature The Sims 3: Rod Humble - Part One The head of the EA Play label looks at the history of the franchise, and user-gen content June 1, 2009 Phil Elliott
Feature Reaching for the Sky Jerry Johnson and Adrian Pilkington reveal the thinking behind the newly-announced Xbox 360/Sky link-up May 28, 2009 Phil Elliott
Feature Home Time Platform Group director Peter Edward on how the PS3 virtual world has settled down, and the priorities of content versus revenue May 27, 2009 Phil Elliott
Feature The Art of Play - Part Two Russell Arons and Harvey Elliott on the evolution of the social gaming space, and games that span platforms May 26, 2009 Phil Elliott
Feature The Art of Play - Part One Russell Arons talks about the combination of Sims and Casual in the EA label structure May 22, 2009 Phil Elliott
Feature SingStar: The Stats The SKUs, the sales and the online stats from Sony's singing franchise May 21, 2009 Phil Elliott
Feature SingStar: The Music Mike Haigh, Kevin Mason and Dave Ranyard reveal the process of bringing real music videos into the game May 21, 2009 Phil Elliott
Feature Looking Ahead: GameHorizon 2009 Carri Cunliffe on the main focus for this year's event, and why the games industry contains so many regional hubs May 20, 2009 Phil Elliott
Feature SingStar: The Business Mike Haigh, Kevin Mason and Dave Ranyard discuss the importance of free mics... and how their contacts made it possible May 20, 2009 Phil Elliott
Feature SingStar: The Beginnings Mike Haigh, Kevin Mason and Dave Ranyard reflect on the roots of SingStar ahead of its fifth birthday later this week May 19, 2009 Phil Elliott