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Features (Page 314)

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THQ's Danny Bilson Part Two

The executive VP on hardware strategies, supporting motion control, and lessons learned from movie production
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Media Molecule's Alex Evans

The co-founder of the LittleBigPlanet developer updates us on what the team is working on
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Trion's Lars Buttler

The online publisher's CEO talks server-based gaming and how to tie a persistent world to a TV series
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Doctors On Call

BioWare's Ray Muzyka and Greg Zeschuk on why games are finally maturing as a medium
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Eidos' Ian Livingstone

The GameHorizon host looks back on a successful event, and pinpoints some key learnings from the conference
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Sega's Gary Dunn

The European development boss discusses new motion tech, the 2012 Olympics and Sega's "crack team" of fixers
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A Hollywood Tale - Part Two

Tigon's Ian Stevens looks further at the film-game relationship, deal-making and development, and publisher transitions
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THQ 2.0

Executive VP Danny Bilson on rebuilding THQ from the bottom up
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The Collectors

Ownership is a basic human desire - one which digital distribution advocates ignore at their peril.
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Activision's Mike Griffith

The CEO of Activision discusses new peripherals, European expansion and why DJ Hero can be bigger than Guitar Hero
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A Hollywood Tale

Tigon's Ian Stevens on the original Riddick game, and why the relationship between games and films isn't always easy
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Grasshoppper's Suda 51

The Killer7 and No More Heroes director on the Japanese games market and the importance of unique games
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Ubisoft's Alain Corre

The executive director of Ubisoft discusses the line-up for 2009, Pele, Mizuguchi and Spielberg
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ELSPA's Andy Payne

The chairman of ELSPA discusses what's next for the UK industry following the PEGI ratings decision
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Legendary Status

Tim Schafer on Brutal Legend, humour over violence, Casablanca and It's A Small World
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Realtime Worlds' David Jones

The head of the Crackdown and APB studio talks investors, retail, motion-control, recruitment, E3 and more!
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John Whittingdale MP

The vice-chair for the all-party Parliamentary committee for videogames talks society, violent games and tax breaks
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Sony's Andrew House Part Two

The new president of Europe on why digital content is as important as packaged goods, and why the time is right for PS3 motion control
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iPhone 3.0

Leading developers discuss the state of play on iPhone, and how iPhone 3GS and the 3.0 upgrade can improve the business
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A Critical Eye

Metacritic has become the de facto measurement of quality, but bias and unprofessionalism are creeping in