Feature Tony Goodman: "The publisher as we know it may become extinct" Ensemble Studios founder talks about his new project and how an open platform may eat Microsoft and Sony's lunch Sept. 27, 2012 James Brightman 8 comments
Feature OnLive defiant: "We have to prove the business" A phoenix from the ashes or stubbornly headed for another fall - OnLive is pumping more resources into cloud gaming Sept. 27, 2012 Matt Martin 9 comments
Feature Indiegogo: The best practices for crowdfunding "Crowd funding is not panhandling. It is not simply asking strangers for money," says Vaskis Sept. 27, 2012 Dan Pearson 1 comment
Feature Is Wii U Too Expensive? And What Happened to the PS3 Price-Cut? Digital Foundry on console build costs and the decisions facing the platform holders this holiday season. Sept. 26, 2012 Richard Leadbetter 14 comments
Feature How EA's legal team keeps one eye on former employees EA's passive aggressive counsel reminds ex-staff not to leak trade secrets when moving on to new jobs Sept. 25, 2012 Matt Martin 17 comments
Feature Morhaime: "I stopped predicting subscriber numbers a long time ago" Blizzard's Mike Morhaime on how Mists of Pandaria follows the criticisms of Cataclysm and the painful Diablo III launch Sept. 25, 2012 Steve Peterson 2 comments
Feature Obsidian: Kickstarter the way to build a brand Studio CEO Feargus Urquhart talks about Project Eternity and crowdfunding as key to owning the IP Sept. 24, 2012 Brendan Sinclair 2 comments
Feature Peter Molyneux: Big Ideas, Bigger Problems The veteran designer on the difficulties of virtual cubes, social games, and the industry's increasingly out-dated approach to hardware Sept. 24, 2012 Matthew Handrahan 28 comments
Feature Zynga VP: We are "the Steam of social" Zynga's Rob Dyer on the growing Zynga Partners program and why game discovery "sucks" Sept. 21, 2012 Steve Peterson 15 comments
Feature PS3 Super Slim Could Be A Super Stumble Chris Morris argues that Sony is shooting itself in the foot by not lowering prices this holiday Sept. 21, 2012 Chris Morris 21 comments
Feature Roundtable: The Legacy of The BioWare Doctors Drs. Ray Muzyka and Greg Zeschuk will be sorely missed. Our staff reminisces and looks at the state of BioWare Sept. 20, 2012 GamesIndustry.biz 2 comments
Feature Activision Mobile VP: Tablet games will see "more premium price points" Greg Canessa talks about how tablets are changing the market, Kindle Fires, and the challenges of mobile development Sept. 19, 2012 Steve Peterson
Feature Jaded Empire: BioWare doctors' departure "an enormous loss" Peter Molyneux, Ted Price, Mike Capps and more tip their caps to Dr. Ray Muzyka and Dr. Greg Zeschuk Sept. 19, 2012 GamesIndustry.biz 2 comments
Feature Critical Consensus: iPhone 5 Taller, thinner and lighter, Apple's latest phone is a masterclass in design with a potentially disastrous adapter Sept. 19, 2012 Matthew Handrahan 12 comments
Feature Whatever happened to the iPad mini? Why the new iPod Touch is a better bet than a downsized iPad, plus the Digital Foundry take on the iPhone 5 reveal Sept. 19, 2012 Richard Leadbetter 30 comments
Feature Critical Consensus: Borderlands 2 Can Gearbox hit the high notes of its surprise success again? Sept. 18, 2012 Dan Pearson 7 comments
Feature Bethesda: Go Anywhere, Do Anything With the industry's biggest talents now at ZeniMax and an Elder Scrolls MMO on the way, Pete Hines discusses Bethesda's bright future Sept. 18, 2012 Matthew Handrahan 7 comments
Feature Zynga gets A Bit Lucky Acquires "mid-core, multi-platform" game developers Sept. 17, 2012 Steve Peterson 2 comments
Feature Wii U struggles to build buzz From Twitter talk to mainstream media coverage, Nintendo's big briefing was lost in the shadow of Apple's iPhone 5 unveiling Sept. 17, 2012 Brendan Sinclair 33 comments
Feature Funcom: "We have the tools to make The Secret World free-to-play" New CEO Ole Schreiner on the changing world of MMOs and the future of Funcom Sept. 17, 2012 Rachel Weber 8 comments
Feature Zynga slams EA in court filing, calls them "desperate" The social giant's responses include a counterclaim against EA Sept. 14, 2012 Steve Peterson 5 comments
Feature Nintendo Wii U: "we believe in making money on our hardware" Reggie Fils-Aime on pricing, the five month launch window and why the industry thought Nintendo were "nuts" Sept. 14, 2012 John Benyamine 24 comments
Feature Wii U: Analysts like it Industry analysts feel the Wii U launch is "mostly in line with expectations" Sept. 14, 2012 Steve Peterson 8 comments
Feature iPhone 5 draws mixed reactions from developers Mobile game makers weigh in on Apple's latest with varying degrees of enthusiasm Sept. 13, 2012 Brendan Sinclair 5 comments
Feature iPhone 5 places "Tremendous pressure on games, hardware" Analysts speak out on the potential impacts of the iPhone 5 Sept. 13, 2012 Steve Peterson 2 comments