Feature Behind Enemy Lines? The Mail's Ed Wilson on how it covers games Media Special: Can a paper known for an anti-gaming stance change its ways? March 12, 2013 Dan Pearson
Feature Braindex aims to "connect the dots” between gaming and entertainment The startup on creating interactive game shows for tablets March 11, 2013 Steve Peterson 1 comment
Feature Games and Acceptance in the Mainstream Media Media Special: Helen Lewis of the New Statesman kicks off a week of media focus March 11, 2013 Dan Pearson 2 comments
Feature Garriott's new RPG is "the antithesis of MMOs" Lord British looks to Kickstarter for new PC/tablet project, Shroud of the Avatar; it's a "chance to go back to his roots" he tells us March 8, 2013 Steve Peterson 6 comments
Feature CD Projekt RED: "Independence is a crucial part of our strategy" Studio Head Adam Badowski on GoG, Cyberpunk 2077 and The Witcher 3 March 7, 2013 Dan Pearson 7 comments
Feature Video: Highlights from BAFTA Games Question Time The creators of The Walking Dead, Dear Esther, The Room and Thomas Was Alone discuss fan feedback, clarity of design, music as a slave and hardware constraints March 7, 2013 Matt Martin 2 comments
Feature Making League of Legends "more like Monday Night Football" How Riot Games is trying to bring eSports to a mass audience around the world March 6, 2013 Steve Peterson 7 comments
Feature Acquiring mobile game players: “It's not getting any easier” Facebook's new mobile ad platform can help drive down costs - Cie Games CEO Dennis Suggs explains March 5, 2013 Steve Peterson 2 comments
Feature The Astronauts: "We're no longer excited by mammoth-sized games" Adrian Chmielarz on why the old Bulletstorm team decided to downsize March 4, 2013 Rachel Weber 9 comments
Feature Randy Pitchford on the "tug of war" between creativity and business Gearbox head says gun violence wouldn't be as big an issue if the NRA acted like the ESRB March 1, 2013 James Brightman 13 comments
Feature Hilco wants 130 HMV stores Latest reports suggest retail chain in talks for £50m deal March 1, 2013 Rachel Weber
Feature Fearing the micro-transaction future F2P and paymium are inevitable, and not just for EA - but critics of this future aren't easily dismissed March 1, 2013 Rob Fahey 50 comments
Feature On Reflections: First interview with the Ubisoft studio's new MD Pauline Jacquey on how she intends to bring the UK studio into the limelight Feb. 28, 2013 Rachel Weber
Feature Inside Bungie: From bowling alley to AAA studio Photo Tour: The studio offers a look inside its working environment as it pursues Destiny development Feb. 27, 2013 Steve Peterson 2 comments
Feature Autodesk aims to make tools more affordable and accessible We speak to the toolmaker about targeting mobile, and tackling the challenge of platform fragmentation Feb. 26, 2013 Steve Peterson 12 comments
Feature Critical Consensus: Tomb Raider Tomb Raider rises above troubled marketing to fuse together some of today's best games Feb. 26, 2013 Mike Williams 8 comments
Feature Industry turmoil worst since '80s crash, says Bleszinski Ex-Epic designer ponders a downloadable-only future with Nintendo out of the hardware race Feb. 25, 2013 Brendan Sinclair 30 comments
Feature Tech Analysis: Killzone: Shadow Fall demo Digital Foundry's take on Guerrilla Games' PS4 debut Feb. 25, 2013 Thomas Morgan 13 comments
Feature Oddworld vs. PlayStation Vita The inside story of what it's like working with Sony's powerful handheld Feb. 25, 2013 Richard Leadbetter 2 comments
Feature Next-gen software: Will pricing hold? Games jumped from $49.99 to $59.99 in the last generation - analysts discuss whether $70 will become the next standard for AAA titles Feb. 22, 2013 James Brightman 21 comments
Feature Escaping the Cell: Are Developers Sold on PS4? From indies to triple-A developers, we get the reaction to the PlayStation 4 from those making games Feb. 22, 2013 Matt Martin 10 comments
Feature Spec Analysis: PlayStation 4 Digital Foundry's take on the final confirmed spec, the capabilities of the hardware - and the surprise 8GB announcement. Feb. 21, 2013 Richard Leadbetter 6 comments
Feature Roundtable: As the dust settles, what impressions of PS4 remain? Sony's learned some lessons and is keen to court devs - is it enough? Feb. 21, 2013 GamesIndustry.biz 18 comments
Feature PS4 gallery: The screens, videos and hardware Let the visuals do the talking - our round up of some of the most impressive PlayStation 4 games on show Feb. 21, 2013 Matt Martin
Feature PlayStation 4: A good start. Now the real work begins Developer-focused PS4 shows how far Sony has come, but still has lots to prove, says Rob Fahey Feb. 21, 2013 Rob Fahey 18 comments