Feature Upstart tablet aims high The unu is an Android tablet, a smart TV and a gaming console at a competitive price, but is that enough to succeed? Oct. 2, 2013 Steve Peterson 2 comments
Feature How Double Fine left behind its "dark ages" "Double Fine hasn't grown at all since Brutal Legend" reveals lead programmer Oct. 2, 2013 Rachel Weber 2 comments
Feature Shuhei Yoshida: Vita, Vita TV and Sony's future Part 1: Sony Worldwide Studios boss talks about handheld and mobile strategy - and how Vita TV may end up in many more devices soon Oct. 2, 2013 Rob Fahey 13 comments
Feature Women in Games: Rebalancing The Scales Game designer Whitney Hills shares her insights on gender inequality, fighting against apathy and why the indie space may improve things Oct. 1, 2013 James Brightman 16 comments
Feature Steam news only a "curiosity" without a must-buy like Half-Life 3 - Pitchford We speak with several devs about the industry impact of last week's big news around SteamOS, Machines and the new controller Sept. 30, 2013 James Brightman 21 comments
Feature Indie survival in an industry where "flux is the new status quo" Good managers and good visionaries don't have to be mutually exclusive among game developers, says Mountain Sheep COO Teppo Soininen Sept. 26, 2013 Teppo Soininen 5 comments
Feature Phil Harrison's Eurogamer Expo session streamed live, here The Microsoft executive on Xbox One at midday Sept. 26, 2013 Dan Pearson 1 comment
Feature Rockstar Games: Time for new IP? GTA V is a smashing success, but what's next for Rockstar? Chris Morris examines the possibilities Sept. 25, 2013 Chris Morris 16 comments
Feature Watch D.I.C.E. Europe live-streamed here Watch Victor Kislyi, Cevat Yerli, Lorne Lanning, Torsten Reil, Richard Hilleman and more live from 10am GMT Sept. 25, 2013 Dan Pearson
Feature Game devs ditching mobile in favor of PC, console? “I wouldn't touch mobile with a ten foot pole” - we chat with several devs about the challenging mobile market Sept. 24, 2013 James Brightman 41 comments
Feature Xbox One: "Our long term vision hasn't changed at all" Microsoft's Phil Harrison discusses why there will be no indie games at the Xbox One launch, digital price parity and the cost of next-gen development Sept. 23, 2013 Matt Martin 12 comments
Feature Watch the 24 hour Peace Games Stream here Sony, Spilt Milk, Capcom, Mike Bithell all on board for charity drive Sept. 20, 2013 Dan Pearson
Feature Sony: "We're seeing the birth of a new wave of next-gen developers" How Shahid Ahmad's PlayStation indie programme is working with all the next big things Sept. 20, 2013 Rachel Weber 4 comments
Feature Tokyo Game Show 2013: Quiet on the Eastern Front Japan's games market is in fine health, but Makuhari Messe has never seemed so empty. What's gone wrong? Sept. 19, 2013 Rob Fahey 2 comments
Feature Sony Online Entertainment: Trolls and Tribulations Director of global community relations Linda Carlson on the ambiguous power of the online audience Sept. 19, 2013 Matthew Handrahan 3 comments
Feature EA's Wilson “makes sense” for CEO job - analysts Michael Pachter also tells us that EA may risk losing Peter Moore and/or Frank Gibeau with the Wilson appointment Sept. 18, 2013 James Brightman 1 comment
Feature Game development the "humane way" New start up full of ex-AAA developers embraces different approach to game creation, eschews AAA's crunch time "badge of honor" Sept. 18, 2013 Brendan Sinclair 2 comments
Feature Newell: Steambox, Linux and the future of games Valve's president teases hardware reveal, describes the importance of Linux to the future of games Sept. 17, 2013 Matthew Handrahan 11 comments
Feature Summer in the City: GTA V sizzles in the high 90s Critical Consensus: Rockstar's latest reveals bad people in a beautiful world Sept. 16, 2013 Dan Pearson 21 comments
Feature Schappert: What I Learned from Zynga Industry exec lays out plan for free-to-play startup Shiver, says consoles are undergoing a bigger change than music CDs to mp3s Sept. 16, 2013 Brendan Sinclair 2 comments
Feature Why I don't want every game I play to last forever CEO of nDreams writes for GamesIndustry International on the problems with free-to-play Sept. 16, 2013 Patrick O'Luanaigh 25 comments
Feature Chair's Donald Mustard on the Apple console threat Infinity Blade III developer excited for iDevices' living room potential, addresses increasing time and cost of mobile development Sept. 13, 2013 Chris Morris 14 comments
Feature Jordan Weisman: "If you're not scared, then you didn't push yourself enough" After the success of Shadowrun Returns, Harebrained Schemes goes back to Kickstarter for tabletop/video game hybrid Golem Arcana Sept. 13, 2013 Meelad Sadat
Feature Sponsored | Overcoming the marketing challenges of Saints Row IV How Deep Silver turned around the legacy left by THQ Sept. 13, 2013 Meelad Sadat
Feature The Lion's Den: Meet The New Team Behind Fable Legends John Needham is playing the long game with a 10-year plan for Xbox One's adventure in Albion Sept. 13, 2013 Rachel Weber 4 comments