Words on Play Episode 2: Developing for Android
Second Impact, West Pier and Fat Pebble devs also discuss the issue of freemium
Words on Play is a podcast by a group of independent game developers, where we chat about industry issues, development and, of course, games.
In this second episode, the Words on Play panel discuss developing for a fragmented Android platform and share their feelings on the freemium business model.
This episode features:
- Rob Sienkiewicz and Rowen Holt, co-founders of Second Impact Games
- West Pier Studio's Director of Research Huw Bowles
- Iain Gilfeather, Technical Director of Fat Pebble
In the last year there's been a huge growth in the number of games studios here in sunny Brighton in the UK, and we're lucky enough to be a part of that. Being able to share information (and beers) with tons of interesting developers is really great, but it's even better to be able to share that with everyone.
With Words on Play we aim to bring a developer perspective to the topics that interest you and (once we drag them into guesting on the show) let you peer into the minds of some of the UK's most talented developers. Whether you're a student looking to get into the industry, a fellow developer or just a gamer with a dull commute to fill, Words on Play is for you.
Got a question for us to answer on the show? Or a suggested discussion topic? Let us know! Either leave a comment here or send an email to wordsonplaypodcast@gmail.com. (We'll get to Facebook and Twitter in due time).
Listen in the flash player below, or download it here. An RSS feed to all GamesIndustry podcasts can be found here.
Follow us on twitter:
- Rob - @thesecondimpact
- Rowen - @rowenholt
- Mark - @mrmarkkboy
- Iain - @fatpebbletech