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Why Sony shouldn't give up after Concord | Microcast

Latest episode available to download now, also discusses Sony's need for new IP and Star Wars Outlaws' initial sales

The latest episode of The GamesIndustry.biz Microcast is now available, in which we take a quick dive into the biggest news of the past week.

This time, we continue our discussion of Concord's troubles with Sony pulling the shooter from sale two weeks after launch. While some have seen this stumble as a nail in the coffin for PlayStation's live services strategy, we walk about why it's important for the platform holder to continue pushing forward in this space, and for the rest of the industry to take more risks and step out of comfort zones.

Elsewhere on this episode, we ponder Hiroki Totoki's comments that Sony has not fostered enough original IP, and in What Do The Numbers Mean? we look at the initial signs of a disappointing performance for Star Wars Outlaws.

You can watch via the player below, download the audio podcast version here, or subscribe to our podcast feed, available via Spotify, iTunes, Amazon Music, CastBox, Player FM, TuneIn and other widely-used podcast platforms.

The Microcast can also be found on the GamesIndustry.biz YouTube channel, or via this playlist.

Episode edited by Alix Attenborough.

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James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
In this article

Concord

PS5, PC

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