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Selling games (Page 10)

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GDPR: Frequently Asked Questions

In the final part of their GDPR guide, Purewal & Partners' Jas Purewal and Peter Lewin tackle the industry's most common concerns
Academy

Media training for beginners

Insomniac's Ryan Schneider shares tips for devs to make the most of their press interviews, from proper preparation to spotting gotcha questions
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How to avoid a bad investor

Financial experts discuss the warning signs developers should look out for during the GamesIndustry.biz Investment Summit
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How to handle a data hack

Cyber security and data privacy lawyer Stefano Debolini explains what you need to be aware of if it happens to you and how you can avoid it
What your game's price really means
Academy

What your game's price really means

For indies, determining how to price a game isn't just about "fair value." Scott Brodie offers a how-to pricing guide to help you figure it out