News New Facebook Gaming app to focus on streaming Launch of the app brought forward as gaming surges during the global COVID-19 lockdown April 20, 2020 Matthew Handrahan
Academy How to improve your understanding of games with teardowns Nate Ross on creating good teardowns and the reasons why they're a powerful resource April 8, 2020 Nate Ross 1 comment
Feature Resident Evil 3: Critical Consensus Capcom's third remake finds the classic series at a turning point -- and there are dissenting voices amid the critical praise April 2, 2020 Matthew Handrahan
News Tinybuild's Hello Neighbour books have made $16m in revenue Book series hits 2m sales as game franchise passes 30m downloads March 31, 2020 Matthew Handrahan
Feature All hail Nintendo's animal overlords | Opinion Animal Crossing looks set to be one of the year's biggest games -- we might reflect on what it says about the appetite for different kinds of escapism March 27, 2020 Rob Fahey 2 comments
Feature Devolver on adapting to a world without events Andrew Parsons talks about the indie publisher adapting its marketing strategy, what can and can't be done online March 23, 2020 Brendan Sinclair
Academy Eight principles for making a game influencer-friendly ICO Partners' David Ortiz Lapaz lays out ways developers and marketers can make games work for content creators March 20, 2020 Brendan Sinclair
Academy Marketing tips for indie developers who hate marketing Chris Zukowski discusses the fundamentals of marketing for indie developers who don't know where to start March 19, 2020 Marie Dealessandri
Feature Doom Eternal: Critical Consensus Id Software's latest shows brilliance in its bombast, but dabbles in platforming and world building with less success March 18, 2020 Matthew Handrahan
Feature A year without E3 is a chance to take stock | Opinion The ESA's show has failed to articulate what function it will serve to the modern industry -- this year's cancellation will force that discussion to happen March 13, 2020 Rob Fahey
News Lego Super Mario toys announced New line incorporates interactive electronic character with traditional building block elements March 12, 2020 Brendan Sinclair
Feature Learning the lessons of the PlayStation 2 | Opinion Twenty years after it arrived in Japan, the most successful console of all time still has lessons that are relevant to the industry today March 6, 2020 Rob Fahey 3 comments
Feature Next-gen will be "tectonic plates" shifting underneath marketers Behaviour's new chief marketer officer David Reid talks about how much the strategy of selling games has changed and the future of streaming March 3, 2020 Brendan Sinclair
Feature Dreams: Critical Consensus Media Molecule dives deeper into its Play, Create, Share concept, and the critics salute a monumental achievement Feb. 18, 2020 Matthew Handrahan
Feature Riot takes its licensing game up a league Hire of Disney and Nickelodeon vet Ron Johnson coincides with increased focus on external partners for consumer products Jan. 29, 2020 Brendan Sinclair
Feature When do deceptive playable ads help, and when do they hurt? Dan Greenberg of ironSource says misleading interactive mobile ads were huge in 2019, but likely to be reined in this year Jan. 28, 2020 Brendan Sinclair 19 comments
Academy How to market your video game and find your target audience Versus Evil, Raw Fury, Headup Games, Good Shepherd and Dan Adelman offer advice to developers on how to market their game Jan. 27, 2020 GamesIndustry.biz Staff
Feature The Witcher heralds an era of game IPs on TV | Opinion As media giants prepare to do battle over streaming, well-known IPs are a potent weapon -- and videogames remain the last great untapped source Jan. 24, 2020 Rob Fahey 8 comments
Academy How to get a job in games PR The GamesIndustry.biz Academy looks into how to get a job in games PR and how to become a publicist Jan. 16, 2020 Marie Dealessandri
Opinion Sony's PS5 marketing strategy does away with convention | Opinion E3 absenteeism is just the latest example of a company paying little heed to conventional wisdom, but will that help or hurt it? Jan. 15, 2020 Brendan Sinclair 1 comment
Feature The long game: Running PR in the games-as-a-service era Prezly's Kate Bystrova talks to PR experts on the unique challenge of getting exposure for games that can be played for years and years Dec. 19, 2019 Kate Bystrova
Stub Rockstar and Nintendo fill top five in Metacritic's Games of the 2010s Mario Galaxy 2, Breath of the Wild, Red Dead 2, GTA V and Mario Odyssey all had 97 average ratings Dec. 6, 2019 Matthew Handrahan
Stub EA donating $500,000 to Team Trees Donation, in the name of new Plants Vs Zombies game, will see half a million trees planted by January 1, 2020 Dec. 3, 2019 Press Release
News Genvid closes $27m Series B round Interactive streaming tech firm has also opened new offices in Berlin and California Nov. 28, 2019 Matthew Handrahan
Feature Shenmue III: Critical Consensus The 18 year wait for a new Shenmue is over, and critics are split over a game deliberately out of step with the times Nov. 25, 2019 Matthew Handrahan