News Cyanide licenses fantasy novel series A Song of Ice and Fire Paris-based indie studio and author George R. R. Martin partner to create PC, console games May 13, 2009 Frank Cifaldi
News Naughty Dog co-founders form new casual studio Jason Rubin and Andrew Gavin return to the videogame industry with social game studio Monkey Gods May 13, 2009 Frank Cifaldi
Feature Loading the DICE Creative director Lars Gustavsson on the birth of Battlefield, the changing PC gaming landscape and the importance of community May 13, 2009 Phil Elliott
News DICE: We learned valuable lessons from Bad Company release Studio's creative director believes next console title will better meet expectations May 13, 2009 Phil Elliott
News Canessa leaves PopCap for Blizzard Former XBLA and casual online exec joins World of Warcraft developer May 12, 2009 Matt Martin
News Ex-Ensemble vets form Newtoy studio Teaming with comic book creator for new iPhone and iPod Touch title May 11, 2009 Matt Martin
News Sony's Pub Fund has fixed budget cap, approval process Sony will match indie development funds for exclusivity, though there are limitations May 11, 2009 Frank Cifaldi
Feature Keeping it Edgy General manager Glen Schofield talks about the process of rebranding, mature content, and the challenge of launching new IP May 8, 2009 Phil Elliott
News Terminal Reality frustrated by Ghostbusters merry-go-round Developer hopes sales won't be harmed by overcomplicated publishing deals May 7, 2009 Matt Martin
News 3D Realms closes doors Duke Nukem developer allegedly forced to close; handhled game unaffected; game rights remain with Take-Two May 7, 2009 David Jenkins
Opinion Console Gamers Aren't PC Gamers Introversion's Byron Atkinson-Jones discusses the testing process for the company's games, and the lessons learned May 7, 2009 Byron Atkinson-Jones
Feature Something to GRIN About Simon Viklund and Per Juhlen on the challenges of working with publishers on multiple high-profile projects May 6, 2009 Phil Elliott
News Atomic CEO defends Six Days in Fallujah Says the game is culturally relevant, questions if game devs are "just toymakers" May 5, 2009 Frank Cifaldi
News EA Redwood Shores becomes Visceral Games Dead Space studio picks new identity to act as "mission statement" for the team May 4, 2009 Phil Elliott
News Namco hires Bottlerocket devs to finish Splatterhouse Original team members back at work on horror title - report May 1, 2009 Matt Martin
News Developers inspired by "fantastic future" of browser gaming Could PlayStation and Xbox brands soon offer games content already established on PC and Apple formats? May 1, 2009 Matt Martin
News Zynga expands operations, hires two new GMs Steve Lurie to lead mobile division, Roy Sehgal to oversee new studio April 30, 2009 Frank Cifaldi
News CD Projekt hits back in Witcher row Michal Kicinski admits that payments were late - but only because of production delays April 30, 2009 Phil Elliott
News Financial dispute puts The Witcher games on hold Widescreen Games puts 360 and PS3 versions of RPG on shelf following alleged lack of payment from CD Projekt April 29, 2009 Matt Martin
News PSN praised for allowing closer relationship with consumers Burn Zombie Burn studio working on DLC tailored to console gamers needs April 29, 2009 Matt Martin
News No place for traditional publishers in digital market - Lau-Kee "Blood-sucking leeches" bring nothing to digital distribution that developers can't do themselves, says Kerb and Unity exec April 29, 2009 Matt Martin
News Atomic Games hopes to complete Six Days in Fallujah Developer says the decision to pull the game due to public uproar came as a "surprise" April 29, 2009 James Lee
News UK developers sign up to mentor Dare to be Digital teams Black Rock, Ninja Theory, Realtime Worlds, Rockstar, SCEE and more form 'developer accord' April 28, 2009 James Lee
News Trion partners with Petroglyph for online RTS Empire at War developer to use Trion tech for MMORTS April 27, 2009 Frank Cifaldi