News Firefly Studios to build first "castle-based MMO" Independent UK developer plans to self-publish Stronghold Kingdoms May 28, 2009 David Jenkins
News Itagaki, ex-Team Ninja staff form new studio Outspoken creator returning to game development with a studio tentatively named Tokyo Vikings May 28, 2009 Frank Cifaldi
Opinion Can We Have Multiplayer? Chris Delay on the evolution of Future War to Multiwinia, with a little help from Worms and Chu Chu Rocket May 28, 2009 GamesIndustry.biz
News 38 Studios acquires Big Huge Games Rise of Nations developer rescued from THQ, team to work on McFarlane/Salvatore MMO Copernicus May 27, 2009 Matt Martin
News First augmented reality title announced for DSi Swedish studio A Different Game developing Ghostwire for Nintendo's handheld May 26, 2009 Frank Cifaldi
News Epic founder expects photo realism in 10-15 years Epic founder estimates that perfect graphical realism in games could be a reality in as little as a decade May 26, 2009 Frank Cifaldi
News Ruffian announces team growth New studio "itching" to reveal details on current project as company adds staff May 22, 2009 Phil Elliott
News TransGaming announces game development studio Software port house launches game development studio, first title for Wii May 22, 2009 Frank Cifaldi
News Rockstar co-founders form 4mm Games Recruits Def Jam Enterprises exec and is working on two online titles May 21, 2009 Matt Martin
Feature SingStar: The Music Mike Haigh, Kevin Mason and Dave Ranyard reveal the process of bringing real music videos into the game May 21, 2009 Phil Elliott
News Stardock CEO details "nightmare" Demigod launch Around 100,000 sales hampered by poor online design, piracy and early release May 20, 2009 Matt Martin
Feature SingStar: The Business Mike Haigh, Kevin Mason and Dave Ranyard discuss the importance of free mics... and how their contacts made it possible May 20, 2009 Phil Elliott
News Sony vets open new US studio for Zoe Mode Sarah Stocker and Mark Danks join team as developer pushes into US to explore new social gaming spaces May 19, 2009 Matt Martin
News Just Cause dev Avalanche to lay off more staff Developer serves notice to 20 employees, but reveals third project in production alongside Just Cause 2 and The Hunter May 19, 2009 Matt Martin
News Duke Nukem dev 3D Realms not closing Studio denies allegations made by Take-Two's pending lawsuit; claims team is regrouping May 19, 2009 Frank Cifaldi
Feature SingStar: The Beginnings Mike Haigh, Kevin Mason and Dave Ranyard reflect on the roots of SingStar ahead of its fifth birthday later this week May 19, 2009 Phil Elliott
News Funcom revenues grow to $7 million in Q1 100 staff dedicated to new MMO The Secret World; two free-to-play titles to go beta this year May 18, 2009 Matt Martin
News Arkane and Valve's The Crossing on hold Single/multiplayer FPS hybrid put aside due to "an unexpected financial challenge" May 18, 2009 Frank Cifaldi
News United Front partners with Activision on new game Vancouver-based studio working on an action-based game developed for Activision May 18, 2009 Frank Cifaldi
News Telltale celebrates five years with 1 million milestone Episodic publisher also set to announce new project at E3 May 15, 2009 Matt Martin
News Take-Two suing Duke Nukem makers Apogee "continually delayed the completion date," for DNF, says publisher May 15, 2009 Matt Martin
News Factor 5 US closes doors Developer blames bankruptcy of failed publisher Brash Entertainment May 15, 2009 Matt Martin
News Developer Loose Cannon goes public Indie studio working on new IP for home consoles, to be revealed at E3 May 14, 2009 Matt Martin
News Terminal Reality future-proofing console tech Ghostbusters developer preparing Infernal Engine for new generation of home consoles May 14, 2009 Matt Martin
Feature Terminal Reality's Joe Kreiner The Ghostbusters engine makers on future-proofing game development with the Infernal Engine May 14, 2009 Matt Martin