Telltale launches new game pilot programme
New game concepts to be tried out in scheme that mimics TV pilot model
Telltale Games is to introduce a new pilot programme, designed to enable it to test out new game ideas in a similar fashion to TV pilots.
Through the programme, the publisher's internal studios will be able to explore game concepts, content and play patterns, said Telltale, with successful pilots then being considered for release within Telltale's episodic model.
"The Pilot Program is an excellent way to expand the boundaries of interactive entertainment and gaming by bringing audiences unique and interesting content they might not see otherwise," said Telltale CEO, Dan Connors.
"Our internal teams are filled with incredibly talented and creative people, and the Pilot Program will foster the exploration of ideas that will help us evolve Telltale's product offerings."
The first title to appear through the pilot programme will be Puzzle Agent - a Professor Layton-inspired puzzler that will be released on PC, Mac, iPhone, iPad and Wii.
"It’s been great re-uniting with Telltale," commented Graham Annable, the game's creator and art director of Telltale when it was first founded.
"It’s amazing to see how they've faithfully captured my art style and mood in the game. Working with the team to bring Nelson Tethers and Puzzle Agent to life has been amazing. Combining the original story and characters with one of my favourite gameplay styles is like a dream come true.”