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Bizarre, Black Rock, Evolution confirmed for Develop Liverpool

Traveller's Tales, Blitz Games and Codemasters also join event

Several UK developers have been confirmed for the forthcoming Develop conference in Liverpool, with representatives from Traveller's Tales, Evolution, Blitz Games, Bizarre Creations, Black Rock and Codemasters all taking the stand to talk about their experiences in the UK games industry.

They'll be joined by Mick Hocking, who'll be keynoting the event with a presentation on the future of 3D in games. Develop Liverpool takes place at the Hilton Hotel Liverpool on Tuesday November 25.

"This year's conference programme offers delegates the opportunity to hear experienced and successful developers share their expertise and insight," said Andy Lane, manging director of organisers Tandy Events.

"Most importantly, it will give them practical advice and useful information to take back to their studios and help them develop better games."

A full list of the newly confirmed sessions follow:

Building the Magic: Fun with Licensors - Arthur Parsons, lead designer, Traveller's Tales.

Arthur examines the ways in which working with a licensed property can be turned to your advantage, as showcased by Traveller's Tales' work with LEGO Harry Potter.

The Making of MotorStorm:Apocalypse - Shaking Up Action Racing - Matt Southern, game director, Evolution Studios.

A presentation focused on the creative origins and processes behind the newest member of the MotorStorm family.

Kinect: A Whole New Business - Philip Oliver, CEO, Blitz Games Studios.

The head of Blitz Games will talk about the new challenges and opportunities offered by Microsoft's motion controller.

Innovation in the Fast Lane: A Driving Game Designer Mash-up - Charnjit Bansi, Bizarre Creations and Nick Baynes, Disney Black Rock.

Nick and Charnjit engage in a little healthy competition as they take to the stage to play each others' games and swap a few trade secrets.

Putting Formula 1 back into Pole Position - Paul Jeal, senior producer F1 2010 and Stephen Hood, chief games designer, F1 2010, Codemasters.

A look at home the F1 franchise has progressed over the last few years, and how the team guided it to chart success in 2010.

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