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Pokemon holds the top spot in Japan

Lifetime sales in Japan hit 2.3 million, FIFA and Beyond make the top ten

Pokemon X and Y continued to dominate software sales in Japan, sailing past 2 million units in its second week on sale.

Nintendo's enduringly popular handheld franchise sold around 470,000 units last week, taking its lifetime total to more than 2.3 million in Japan. Monster Hunter 4 and Grand Theft Auto V also had a strong week, selling 104,000 units and 88,000 units respectively.

The highest new entry was Namco Bandai's Sentouchu Densetsu no Shinobi to Survival Battle, which sold 44,000 copies. FIFA 14 and Beyond: Two Souls also made the top 10, selling 26,000 and 22,000 units respectively.

The software chart is below, with lifetime sales in parentheses:

  • 1. [3DS] Pokemon X and Y (Nintendo, 10/12/13) - 473,151 (2,339,721)
  • 2. [3DS] Monster Hunter 4 (Capcom, 09/14/13) - 104,394 (2,757,217)
  • 3. [PS3] Grand Theft Auto V (Rockstar Games, 10/10/13) - 88,219 (448,334)
  • 4. [3DS] Sentouchu Densetsu no Shinobi to Survival Battle (Namco Bandai, 10/17/13) - 44,565 (New)
  • 5. [PS3] Saint Seiya: Brave Soldiers (Namco Bandai, 10/17/13) - 29,314(New)
  • 6. [PS3] FIFA 14 (EA, 10/17/13) - 26,170(New)
  • 7. [PS3] Beyond: Two Souls (SCE, 10/17/13) - 22,481 (New)
  • 8. [PS3] Sakatsuku Pro Soccer Club wo Tsukurou (Sega, 10/10/13) - 11,819 (85,515)
  • 9. [PS3] Tales of Symphonia Chronicles (Namco Bandai, 10/10/13) - 11,212 (88,450)
  • 10. [PSV] DanganRonpa 1&2 Reload (Spike Chunsoft, 10/10/13) - 9,532 (85,704)

The hardware chart is below, with the prior week's sales in parentheses:

  • 1. 3DS XL - 94,988 (141,245)
  • 2. 3DS - 59,590 (72,325)
  • 3. PlayStation Vita - 25,763 (60,166)
  • 4. PlayStation 3 - 11,643 (12,395)
  • 5. PSP - 3,651 (3,467)
  • 6. Wii U - 2,999 (3,276)
  • 7. Wii - 806 (703)
  • 8. Xbox 360 - 539 (575)

Thanks, Gematsu.

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Matthew Handrahan avatar
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
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