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Nordic Game programming sessions unveiled

Nvidia, Intel and Microsoft among the speakers discussing subjects such as multicore and visibility optimisation

Some of the sessions from the programming conference track at this year's Nordic Game event have been unveiled, with key speakers involved from companies such as Nvidia, Intel and Microsoft.

Miguel Sainz and Yury Uralsky, managers at Nvidia's Developer Technology Group, will deliver a talk entitled "Next-generation Visual Computing," while Intel's Leigh Davis will talk on "Optimising DirectX on Multicore architectures".

Meanwhile Umbra's Teppo Soininen will deliver a presentation on "Visibility Optimisation for Games" while a special feature will see Jens Olsson from Illuminate Labs talk about BEAST technology, as used by EA Dice in Mirror's Edge.

Other sessions include a double from Microsoft, "Getting More from Multicore" and "D3D10: Getting From 0 to 60Hz," as well as additional presentation on the development and use of AI.

The Nordic Game Conference and Career Expo is taking place on May 14-15 at the Malmo Convention Center, Sweden. For more information and to register, visit the Nordic Game website.

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