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Behaviour Interactive

Interviews with Beenox, Behaviour, Ludia and Ubisoft

Behaviour Interactive

Working overtime is often a necessity in video games development, but Behaviour Interactive is proactive in making sure it never becomes commonplace.

"We offer a great variety of benefits to our employees but the one that we are really proud of is the quality of work-life balance we offer," explains Behaviour's CEO Rémi Racine.

"Overtime is strictly limited at Behaviour. And if they really must work overtime, we offer them compensatory vacation time in return."

The Behaviour team is best known for the likes of Dead by Daylight and Fallout Shelter, and has worked with some of the biggest publishers in video games. It also encourages its staff to work on their own person projects, too. It has a 'BeFree' policy, which means its staff have the freedom to create their own games or works (during their personal time, of course) as long as it doesn't conflict with the company's current projects.

"Behaviour is a very human company," Racine details. "We have always really cared about the well-being of our employees. We offer an amazing work environment, great benefits, a variety of quality projects, and more importantly: a very good work-life balance. At Behaviour, it is very important that our employees love their job, but also enjoy their free time with their family."

The company has expanded significantly in the last year, having added 150 names to its team. Finding talent is always tricky, especially in a saturated market like Montreal. This has forced the business to work internationally to attract talent, and it has also proactively teamed up with colleges and universities to bring in more interns.

Moving forward, Behaviour Interactive is looking at expanding its efforts in teaching its team new things.

"We are working on expanding our training program and sending more employees to conferences and video game industry events," Racine concludes. "We know for sure that if we care about our employees and if we help them to develop themselves inside the company, they will perform more; stay with us and naturally become ambassadors of our company."

Christopher Dring avatar
Christopher Dring: Chris is a 17-year media veteran specialising in the business of video games. And, erm, Doctor Who
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