LucasArts' Darrell Rodriguez
The company president on Monkey Island, new IP and the importance of story
One of the fundamentals of LucasArts is story and character - that started with a lot of the adventure games in the past, and we continue to do that in the future with a lot of our titles, such as The Old Republic, or Force Unleashed - and even LEGO Star Wars 3.
So these titles, Monkey Island in particular, have amazing story and character, and I think that resonates. It's an amazing IP, and an amazing experience, because people can identify with Guybrush, who is the Everyman... and they want to be a pirate!
Like Special Edition 1, we're maintaining the story and characters, but again, we're adding voice overs, updating the control scheme and also the graphics. There'll also be creator commentary.
Maybe... but these are beloved titles, and there is a very passionate fanbase that wants to hear from the creators - what were they thinking...? As in, what they were thinking while developing and designing, and as well as some of the original art - or never-before-seen art - and that will be a very cool feature for those fans, as well as the new fans, because we are attracting those as well.
Definitely - we have a fan letter wall, and a lot of the letters that come in are from very young people, who are excited about the re-imagined products.
Potentially - it's something that I would definitely consider. But with the right opportunity, and the right people involved -
They are, but there's no story there. Wouldn't it be cool?
Well, look what Telltale's doing, with the Tales of - Grossman's involved with that, and they're doing some really exciting stuff by taking the characters and storyline, and re-imagining it, and actually extending it. And they're successful at it.
Absolutely - and retail won't go away. Digital is important to how our fans are consuming our products, so we need to be there. That's why you see a big push from us in the digital space - there was a lot of experimentation from us last year in terms of Steam, Direct2Drive and XBLA, and now of PlayStation Home.
That last presence has been phenomenal - some of our biggest sellers were light sabres, and cotton swabs for our Monkey Island avatars. We're also selling Storm Trooper outfits, which have been selling phenomenally - we have people buying them, and then just standing guard out the front of our store. We haven't asked them to do it.
It's an evergreen brand, it's very exciting.
It's a great place to be, at LucasArts - honestly, we have some of the best IP in the world. And we're growing, looking for top talent, and working on some new and original IP - nothing that I can announce right now, but we're growing teams, and it's a unique position to be in the industry.