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Life After Conan

Funcom CEO Trond Arne Aas on how the company is spreading its bets in 2010

GamesIndustry.biz You mentioned Beijing and Montreal - in one location the general cost is low, while in the other the government helps to keep the cost base low. How many staff do you have in Montreal now, and how are you growing that office?
Trond Arne Aas

We have at present about 25 people in Montreal, and we've communicated that we expect it to grow to maybe 100 in about a year's time.

GamesIndustry.biz There doesn't seem to be too much help on offer in Norway - is that something you'd like to see change, or expect to see change?
Trond Arne Aas

I think it will happen - it's in the process. There are several smaller initiatives in other Nordic countries and I think those will, over time, be expanded. The kind of projects that are, I'd say, relatively well supported in Norway right now are very small, focused projects with a relatively limited number of employees on them.

The Norwegian Film Fund actually gives some support, and there is some small government support as well.

But there isn't yet general support for the videogames industry in the same way that all the Nordic countries, I believe, have for their film industries. I think in ten years there definitely will be, it's just a question of how fast things will move in that direction.

GamesIndustry.biz For now you've got strong cash reserves - how do you expect to be able to respond as other parts of the business come online? You've got The Secret World MMO as well as the casual MMO strand to come (starting with Pets vs Monsters), so how do you see the revenue splitting between the more casual and hardcore sides?
Trond Arne Aas

I don't think I can give you any projections on that, but what I can say is that we do have a clear eye on building a portfolio of products, and that we will have several smaller projects starting up and running to diversify the risk of the company.

I think you'll also see a larger portion of our investments going into those smaller projects than we have done currently and in the past - but we still think we have a unique competitive advantage in the high-end space... we just have to make sure we take the current market conditions into consideration when we develop our products in that space.

GamesIndustry.biz You're coming up to the launch of Conan in Korea - how's that coming along?
Trond Arne Aas

Well, we're very happy to work with Neowiz - they've been a great partner, very professional and insightful, and I think it's been a fruitful partnership both ways. It's very hard for us as a Western company to assess the likelihood of success or the potential in Korea - Neowiz does have faith that it can be a success there, and is investing a significant amount of effort and resources into making that happen.

I think that they're probably better off than I am to answer the specifics of how likely we are to see success.

Trond Arne Aas is CEO of Funcom. Interview by Phil Elliott.

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