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Former devs from Until Dawn remake studio Ballistic Moon say they've been laid off

Update: British studio confirms redundancies, says it's had to "significantly scale down"

A screenshot from Until Dawn Remake
Image credit: Ballistic Moon / PlayStation Publishing LLC

Update, September 3, 2024: Ballistic Moon has confirmed layoffs, issuing a statement on LinkedIn saying it's made the decision to "significantly scale down" in order to "secure" the future of the studio. You can read the full statement below:

"As the games industry continues to face complex challenges, we at Ballistic Moon are confronted with some difficult realities. It is with deep regret and a heavy heart that we must make the tough decision to significantly scale down our team to secure the future of our studio. This comes after our development of Until Dawn for PSS and PC. We want to express our sincere gratitude to every team member for their hard work, dedication, and unwavering commitment to Ballistic Moon.

"Saying goodbye to such a talented and passionate group of people is incredibly difficult. and we are profoundly sorry for the impact this restructuring will have on our employees and their families. As we navigate this transition, Ballistic Moon remains focused on supporting the launch of Until Dawn and is committed to exploring new opportunities and collaborations for the future."

Original story, September 2, 2024: Until Dawn Remake developer, Ballistic Moon, has laid off at least 11 staff, although the official number of developers affected has not been divulged.

Whilst its latest game, Until Dawn Remake, won't be released until October 4, almost a dozen former Ballistic Moon employees have now announced their redundancies via their LinkedIn profiles.

The British studio has yet to formally acknowledge any layoffs.

"Like many others in this wonderful but turbulent industry, I am sadly being made redundant from my role as a junior game designer at Ballistic Moon," said Cassy Cornish on LinkedIn.

Technical designer Harry Williams added: "After two ex[c]iting years working on the wonderful Until Dawn 2024 at Ballistic Moon, I am unfortunately being made redundant as a technical designer."

Ballistic Moon has yet to respond to GameIndustry.biz's request for comment but did state a statement would be issued on its social media channels "shortly."

Last week, we reported that Keywords subsidiary Lively is facing a small number of layoffs as the latter streamlines its business.

Additional reporting by Marie Dealessandri

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