Take-Two Interactive (Page 3)
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Company behind Grand Theft Auto 5, the third most played game in Russia, expresses support for Ukraine
March 7, 2022
James Batchelor
News
Plaintiff claims monetisation model “psychologically distances” players from the real impact of their purchase
March 7, 2022
James Batchelor
News
Update: Publisher's stocks down 13% while mobile developer shares soar over 40%
Jan. 11, 2022
Danielle Partis
Feature
CEO on differing philosophies, new business models and the dream of taking its franchises to big free-to-play markets
Jan. 11, 2022
Christopher Dring
News
Grand Theft Auto parent company has made 25 challenges in the past three months to protect its trademarks
Dec. 3, 2021
Jeffrey Rousseau
News
GitHub project blocked by DMCA, although project creator unable to rule out trolls
Feb. 22, 2021
James Batchelor
News
Electronic Arts now likely to take over British racing games developer as Take-Two considers other acquisitions
Jan. 13, 2021
James Batchelor
News
Both publishers' board of directors approve the proposed deal, valuing Codemasters at £726 million
Nov. 10, 2020
James Batchelor
News
Karl Slatoff tells investors services like Xbox Game Pass will become the primary way games are consumed
Nov. 6, 2020
James Batchelor
News
Take-Two CEO questions the logic that removing the console or PC dramatically expands gaming's audience
Sept. 15, 2020
James Batchelor
News
Latest episode is available now, also discusses the diminishing importance of physical games
June 1, 2020
GamesIndustry.biz Staff
News
Publisher says Twitch and YouTube user SupMatto has "a history of profiting from infringing our copyright"
Aug. 8, 2019
James Batchelor
Feature
Despite fantastic sales, Take-Two can't catch a break - perhaps because investors expected RDR2 to be something it simply isn't
March 1, 2019
Rob Fahey
News
Take-Two and Electronic Arts suffer the most but analyst maintains games industry still “in rude health”
Feb. 7, 2019
James Batchelor
News
Multi-year licensing agreement enables 2K to continue making its best-selling basketball game
Jan. 16, 2019
James Batchelor
News
Almost ten years after announcement, GTA developer's spy thriller seems to be officially dead
Nov. 26, 2018
James Batchelor
News
Activision and Take-Two's stocks also take a hit in turbulent and competitive Q4
Nov. 16, 2018
James Batchelor
News
Take-Two claims software by David Zipperer has cost the firm more than $500,000
Aug. 17, 2018
James Batchelor
Feature
For years, Take-Two's other games have lingered in the shadow of Rockstar's series, but GTA V's monumental status means it's pointless to compare it to the upcoming Red Dead Redemption 2
July 6, 2018
Rob Fahey
Feature
CEO Strauss Zelnick discusses expectations for Rockstar's next epic and the publisher's muted E3 presence
July 2, 2018
James Batchelor
News
Meanwhile CEO Strauss Zelnick remains confident Red Dead 2 won't cannibalise ongoing GTA Online success
Nov. 8, 2017
James Batchelor
Feature
Analyst believes Hollywood beckons for gaming's biggest brands
Sept. 1, 2014
Dan Pearson
Feature
That's almost half the loss of last year's Q1 as the publisher posted better than expected results [UPDATE: Evolve delayed, GTA V ships 34 million]
Aug. 5, 2014
James Brightman
News
Zelnick concedes Rift is an "anti-social" technology, but says it could be great for core gamer audience
May 30, 2014
Brendan Sinclair
News
And Take-Two CEO calls Red Dead Redemption a "permanent franchise"
May 30, 2014
Rachel Weber