Feature
Deputy CEO Mattias Lilja tells us how the Swedish firm is playing to its strengths after a year of troubles
Marie Dealessandri
Feature
Mattias Lilja on the "high risk manoeuvre" of changing dev
Marie Dealessandri
News
Developer "can't commit to a new release date" until "scope of work needed to be done" is assessed
Sophie McEvoy
News
Write-downs of development costs for the game amounted to $19.2 million
Sophie McEvoy
News
Paradox says it has "not yet met the stability and performance targets"
Vikki Blake
News
Decision follows the cancellation of in-development life sim
Sophie McEvoy
News
The announcement comes a week after Lamplighters League was projected as a Q4 loss
Jeffrey Rousseau
News
The title's poor performance will lead to losses estimated at $22.8 million for Q4 2023
Marie Dealessandri
News
Paradox Interactive aiming to release action RPG sequel in autumn 2024
James Batchelor
News
Paradox Interactive's latest entry in the long running franchise released on October 25
GamesIndustry.biz Staff
News
Initiative to focus on "replayable games from smaller development teams"
Marie Dealessandri
Feature
World of Darkness VP Sean Greaney explains why Paradox is opening its IP to fan creators
Malindy Hetfeld
News
New incubator initiative will give developers up to 67% of revenues from games, launches first six games via Itch.io
James Batchelor
News
Publisher halts several works to focus on “proven game niches”
Danielle Partis
News
Former CEO Fredrik Wester is to step back into his old role
Marie Dealessandri
News
"We are not satisfied with the quarter," CEO Ebba Ljungerud said
Marie Dealessandri
Stub
Paradox Interactive strategy title reaches new milestone across all platforms
Matthew Handrahan
News
The Swedish firm reported record growth despite having to cancel and postpone several projects
Marie Dealessandri
News
Paradox Interactive pushes the troubled sequel into 2022
Matthew Handrahan
News
"This is an affordable way for players to experience the entire Crusader Kings 2 catalogue," says spokesperson
Ivy Taylor
News
Cara Ellison leaves to join Armello dev League of Geeks two months after Brian Mitsoda and Ka'ai Cluney were dismissed
James Batchelor
News
Company's shutdown of publishing QA department last year leads to report of mismanagement, ignored concerns
Brendan Sinclair
Feature
Paradox Interactive updates its defining franchise, and the critics are hailing the result as a potential Game of the Year
Matthew Handrahan
News
Paradox Interactive and Hardsuit Labs dismiss lead narrative designer Brian Mitsoda and creative director Ka'ai Cluney
James Batchelor
News
"We leave an operational as well as financially successful quarter behind us," says CEO
Ivy Taylor