Paradox Interactive (Page 2)
News
Paradox Interactive and Hardsuit Labs also making organisational changes to improve long-awaited sequel
James Batchelor
News
Finnish company becomes the ninth developer in the Paradox family
Matthew Handrahan
News
Employees at the publisher's Swedish locations will have more influence over pay, benefits and responsibilities
Matthew Handrahan
News
Europa Universalis designer Johan Andersson will lead Paradox Tinto efforts on grand strategy games
Brendan Sinclair
Stub
Paradox Interactive's strategy title also broke its own monthly user record in March
Matthew Handrahan
News
Meanwhile, Sega added to growing list of games firms sending employees home to work
James Batchelor
News
Latest episode also discusses allegations against Riot in class-action lawsuit, Paradox's subscription experiment, and tossing coins to Witchers
GamesIndustry.biz Staff
News
But strategy publisher assures long-running fans that no future expansions will be exclusive to subscribers
James Batchelor
News
Cities: Skylines and Stellaris expansions plus ongoing sales of Hearts of Iron IV and Surviving Mars also drove revenues to $29.4 million
James Batchelor
News
Swedish publisher posts record Q2 revenues as long-term investments begin to pay off
Rebekah Valentine
Feature
Bloodlines 2 writer Brian Mitsoda says developer Hardsuit Labs is moving away from the "'wacky' kind of mental illness"
David O'Keefe
Feature
At Gamelab 2019, a developer panel discussed Epic's attempt to offer an alternative to the dominant revenue share model
Matthew Handrahan
News
Klei Entertainment follows suit with Oxygen Not Included as Epic offers $10 off basically everything
Ivy Taylor
News
Q1 2019 performance "characterised by a focus on long-term growth and expansion" says CEO
Ivy Taylor
News
Hires former EA exec Rod Humble to lead new internal development team
James Batchelor
Feature
Independent Paradox Mods platform will provide a direct channel to console audiences "without pre-moderation"
Matthew Handrahan
News
Expansion-driven strategy paid off as Q4 revenue surged 50% despite no new games
Matthew Handrahan
News
“We've taken Prison Architect just about as far as we can” says developer
Ivy Taylor
News
Tabletop dev will “no longer function as a separate entity” after “crude and disrespectful” use of Chechnya's anti-gay purges
James Batchelor
News
Royalty payments to third-party devs and two cancelled projects dragged on the Swedish publisher's bottom line
Matthew Handrahan
Feature
Ebba Ljungerud on the fan response to her taking the role of CEO, and Fred Wester on the "super scary" side of no longer being the boss
Matthew Handrahan
Feature
Fredrik Wester on the Paradox version of GaaS, why Crusader Kings 3 is probably inevitable, and what's happening with White Wolf RPGs
Matthew Handrahan
News
Incoming chief executive Ebba Ljungerud wants ten per cent of game sales to come form mobile by 2020
Ivy Taylor
News
BattleTech developer will maintain current creative and management teams, gain financial support
Rebekah Valentine
Feature
Paradox Interactive's management team on moving beyond "premium plus DLC" to a more flexible future
Matthew Handrahan