News Europe "definitely not maturing at all yet" - EA Jens Uwe Intat points to huge potential for growth still in Russia and Germany Oct. 1, 2008 Phil Elliott
News Publishers hit hard by plummeting markets Companies across the board see billions wiped off their stock value Sept. 30, 2008 Phil Elliott
Feature Jon Niermann - Part Two EA's Asia-Pacific boss on Warhammer Online, the Xbox 360 in Japan, and the future of the console market Sept. 30, 2008 Phil Elliott
Feature Phil Spencer - Part Two The MGS boss on the future of Windows games, as well as his plans for Lionhead and Rare Sept. 26, 2008 Phil Elliott
News Phil Spencer: Lionhead's future is safe MGS chief also hints at the security of Rare as well, thanks to high productivity Sept. 26, 2008 Phil Elliott 1 comment
Feature Dare to be Digital: DarkMatter Designs The first of this year's 3 winning teams is profiled here, with details on the game - and the people that created it Sept. 25, 2008 Phil Elliott
News Tiga: Weak pound makes UK developers more competitive Country offers better value for money as currency declines against the dollar Sept. 25, 2008 Phil Elliott
News Metaboli to acquire GameTap Deal between Turner and Metaboli will create a "global gaming brand" Sept. 25, 2008 Phil Elliott
News Spore breaks 1 million barrier Will Wright's life sim title is "off to a great start" Sept. 25, 2008 Phil Elliott
News Molyneux: Judge me on Fable 2 Lionhead boss is happy to let new game "define my position in the industry" Sept. 25, 2008 Phil Elliott
Feature Peter Molyneux - Part Two The Lionhead boss talks Fable 2, ambition in games, and drops hints on the company's next project Sept. 25, 2008 Phil Elliott 1 comment
News Molyneux: My next game is "very, very different" Lionhead boss hints at "ridiculously ambitious" project after the release of Fable 2 Sept. 24, 2008 Phil Elliott 2 comments
News Trion: $70m will bring plans "to fruition" Latest investment enough to "launch Trion as an online publishing organisation" Sept. 24, 2008 Phil Elliott
News Dell to target emerging markets PC retailer hopes in-store presence will boost first computer purchases Sept. 24, 2008 Phil Elliott
News Halo MMO cancelled by Microsoft Report reveals the nature of the project that had been underway at Ensemble Sept. 24, 2008 Phil Elliott
News Force Unleashed racks up 1.5 million sales High demand forces LucasArts to manufacture additional copies Sept. 24, 2008 Phil Elliott
News Edge publisher's shares drop to 7-year low Future sees market capitalisation fall to just GBP 68 million Sept. 23, 2008 Phil Elliott
News Trion announces $70 million additional funding US MMO publisher has now secured over $100 million since 2006 Sept. 23, 2008 Phil Elliott
Feature Jon Niermann - Part One EA's Asia-Pacific president on overcoming the challenges of doing business in China, and the growth of the regional market Sept. 23, 2008 Phil Elliott
News Key to China is to "work within the system" - EA Asia-Pacific president explains the publisher's approach to the huge, but fragmented, market Sept. 23, 2008 Phil Elliott
News Nexon: Coke promotion led to one third of Korea playing our game Joonmo Kwon reveals how successful partnerships stimulated KartRider online title Sept. 19, 2008 Phil Elliott
Feature Nexon's Joonmo Kwon The Korean publisher's influential CEO on the development of the Asian market, and bringing online titles to the West Sept. 19, 2008 Phil Elliott
News Molyneux: "We have to deliver games that have never been seen before" GC ASIA: Fable 2 designer implores developers to create new experiences, or risk industry stagnation Sept. 18, 2008 Phil Elliott
Feature Peter Molyneux - Part One The Lionhead boss on the development of the Asian region, his hopes for Fable 2 in Japan, and the progress of Media Molecule Sept. 18, 2008 Phil Elliott 1 comment
News First party games have "best opportunity to succeed" - de Plater GC ASIA: EndWar creative director believes that higher quality games do lead to better sales Sept. 18, 2008 Phil Elliott