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Phil Elliott (Page 65)

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Getting Interactive - Part Two

Miles Jacobson on sharing tech with Sega Japan, and why FaceBook and YouTube are the new marketing frontiers
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Bungie's Back - Part One

Brian Jarrard and Luke Smith on the expansion to the Halo trilogy, managing expectations and new IP
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Grab a Partner - Part Two

EA Partners Asia manager Sergio Salvador on the influence of key countries in the region and IP translation between territories globally.
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Star Bucks

CCP's chief economist explains more on the power of people in the company's MMO, Eve Online
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Dare to be Digital: Ctrl_D

The third and final winning team is profiled here, with details on the game - and the people that created it
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A Beautiful Mind - Part One

Beautiful Game Studios' GM Roy Meredith outlines the challenges ahead for the Championship Manager brand
Feature

Getting Interactive - Part One

Miles Jacobson on the challenges of creating an MMO, and what the team has learned from the beta test so far
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Grab a Partner - Part One

EA Partners Asia manager Sergio Salvador on piracy, misconceptions and cold calling development talent
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Phil Spencer - Part Three

The MGS boss on Games for Windows, digital distribution and the importance of the European territory
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Dare to be Digital: Blue Skies

The second of this year's 3 winning teams is profiled here, with details on the game - and the people that created it
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Jens Uwe Intat - Part Two

EA's European publishing VP on the developing markets within Europe, and the benefits to all of the console price drops