News YouTubers walk away from G2A sponsorship revenue Accusations of fraudulent transactions on G2A's marketplace has prompted some streamers to break their partnerships Aug. 2, 2016 Matthew Handrahan
Feature Jobs roundup: Quantic Dream's Christopher Schmitz joins IO Interactive Also, 2K hires Sega and THQ veteran Jon Rooke as international marketing director, and HTC appoints head of marketing for Vive's content store July 29, 2016 Matthew Handrahan 1 comment
News Counter-Strike eSports broadcast pulled following Munich shooting ProSieben MAXX cancels ELeague coverage following German government linking the killer's actions to his love of Counter-Strike July 29, 2016 Matthew Handrahan 3 comments
News Tencent, Unity, Tinybuild and CCP are the first D.I.C.E. Europe speakers James Mitchell, Clive Downie, Alex Nichiporchik and Hilmar Petursson will speak on the "World Builders" theme at Barcelona event July 28, 2016 Matthew Handrahan
News Samsung Gear VR hits 1 million MAUs Facebook's Mark Zuckerberg sheds light on the growing reach of mobile VR, believes that AR will follow the same path July 28, 2016 Matthew Handrahan
News Qualcomm settles class-action gender bias suit for $19.5 million Chip-maker will now address imbalance within its ranks, implementing reforms to improve pay and opportunities for women July 27, 2016 Matthew Handrahan 1 comment
Feature Nintendo posts biggest Q1 loss in five years Last year's profit turns to $232 million loss in the face of collapsing Wii U sales and the absence of new revenue streams July 27, 2016 Matthew Handrahan 5 comments
News Nintendo NX is a portable console powered by a mobile processor - report Handheld component has detachable controllers, can be hooked up to a TV, with cartridges used for games July 26, 2016 Matthew Handrahan 10 comments
News Nintendo issues reminder it didn't make Pokémon Go, stock slumps 18% $6.7 billion wiped from Nintendo's market cap in its biggest one-day drop since 1990 July 25, 2016 Matthew Handrahan
News The vanishing differences between mobile and desktop VR "Very soon, the content you're playing on Vive will be very easily playable on what we call mobile VR platforms right now” July 25, 2016 Matthew Handrahan 7 comments
News Splitter Critters was the big winner at the Indie Prize Awards RAC2's game was the only game to pick up two awards at the Casual Connect indie showcase July 21, 2016 Matthew Handrahan 1 comment
News Are VR exclusives bad? It's complicated "In a lot of cases a game is not gonna be made at all unless it gets a boost from something like a timed exclusivity deal" July 21, 2016 Matthew Handrahan 1 comment
News Brazil, India and Russia in the top 5 markets for Unity installs Q2 data shows the growing importance of mobile markets outside of Europe and North America July 20, 2016 Matthew Handrahan
News VR "kind of scares me as an investor" - Lasky Mitch Lasky, venture capitalist at Benchmark, also believes Facebook's acquisition of Oculus may not have been a good thing for VR July 19, 2016 Matthew Handrahan 2 comments
News eSports' "Wild West" period is drawing to a close A Casual Connect panel described the forces that will civilise the eSports landscape, leading to a rise in both revenue and regulations July 19, 2016 Matthew Handrahan
Feature Obsidian Entertainment: Survival, success and independence CEO Feargus Urquhart on 13 years in AAA development - "We just want to be in a financial situation where we're not worried all the time" July 18, 2016 Matthew Handrahan 4 comments
Feature Jobs roundup: Dishonored's visual design director joins Darewise Also, Diablo III's Josh Masqueira leaves Blizzard, and Deep Silver Fishlabs reaches 90 employees with 3 new hires July 15, 2016 Matthew Handrahan
News Robert Yang calls out Twitch for "humiliating and dehumanising treatment" Radiator 2 is the third Yang release to be banned by Twitch for its sexual content July 15, 2016 Matthew Handrahan 5 comments
News Line IPO raises $1.1 billion, the biggest in tech in 2016 Around 40% of revenue comes from games, stickers and comics, and Japanese messaging service is seeking to expand with new content July 15, 2016 Matthew Handrahan
News Magic Leap: "We're kinda like a baby Apple" Enigmatic company is in "go mode," will start debugging the "high-volume production line" for its lightweight, subtle headset this summer July 14, 2016 Matthew Handrahan 9 comments
Feature CryEngine 5 business model is built on "appreciation and trust" Crytek's 'pay what you want' strategy targeted at the "next wave" of game developers, says MD Avni Yerli July 13, 2016 Matthew Handrahan
News Location, location, location: Pokémon GO's unique strength and biggest problem Niantic eyes sponsored locations just as the complaints from real-world businesses start to roll in July 13, 2016 Matthew Handrahan 6 comments
News Pokemon GO's launch was an unqualified success - almost UPDATE: SuperData estimates that the game has generated $14.04 million across mobile platforms since its release July 11, 2016 Matthew Handrahan 15 comments
News “We're not looking for another Crossy Road” At the BIG Business Forum, publishing experts advised Brazilian developers to prioritise creative risks over following market trends July 11, 2016 Matthew Handrahan
News Kabam, Glu, and Super Evil Megacorp. CEOs to speak at Casual Connect USA Kevin Chou will discuss cracking the static top-grossing chart at San Francisco event this month July 6, 2016 Matthew Handrahan