News Hideo Kojima to pick up Industry Icon prize at The Game Awards 2016 Metal Gear creator was blocked from award win last year by former publisher Konami Nov. 18, 2016 James Batchelor
News The Game Awards promises greater transparency after No Man's Sky complaints Show's creator Geoff Keighley encouraging developers to offer 'deep-dive' premieres rather than CGI concept trailers Nov. 17, 2016 James Batchelor
Feature Flying solo: Surviving as a one-person indie Gambrinous' Colm Larkin and Versus Evil's Steve Escalante reflect on the hurdles individual developers face in today's increasingly competitive market Nov. 16, 2016 James Batchelor
News Indiegogo adds equity crowdfunding with Microventures partnership Like Fig, platform will now allow devs to offer backers a stake in their company and earn a share of the proceeds Nov. 16, 2016 James Batchelor
Feature The eyes have it: The future of VR input Fove CEO Yuka Kojima discusses how eye-tracking, face-tracking and motion controls will take virtual reality forward Nov. 15, 2016 James Batchelor
Feature Fargo: “If you don't reach 20% of your goal in two days, you'll almost certainly fail” The Wasteland developer reflects changes to the crowdfunding space, and offers tips on how to attract those higher-tier backers Nov. 4, 2016 James Batchelor
Stub Mobile and VR specialist Playsnak secures $1.3m in funding Seed investment led by South Korean VC firm K Cube Ventures Nov. 2, 2016 James Batchelor
News Respawn and EA dismiss release date problems for Titanfall 2 Developer claims “there was no changing” locked in launch, EA insists audiences are different Nov. 2, 2016 James Batchelor
Stub Metal Gear composer Rika Muranaka moves into VR development Teams up with Damien "E-Love" Matthias to create VR Innovator, first title will be racing game Fearless D, more to be announced at vr-innovator.com Nov. 2, 2016 James Batchelor
Stub $2m funding for AR start-up GoMeta Investors include former Disney CEO Michael Eisner, company creates tools for location-based augmented reality mobile apps Nov. 2, 2016 James Batchelor
Stub DDM hires former Apple, Marmalade exec Steph Jorgl Jorgl appointed senior business development director, will explore new opportunities in games Nov. 1, 2016 James Batchelor
News Spencer: “Beyond generations” doesn't mean a new console every two years Xbox boss allays fears that platform holder will push for consumers to update their hardware regularly Nov. 1, 2016 James Batchelor
Feature “The fans are going to win” Comic artist and game developer Joe Madureira discusses the tension between creators and their audience Oct. 31, 2016 James Batchelor
News Targeted companies call for SAG-AFTRA voice actors strike to end Website shows counter-proposals firms believe satisfies union's demands, claims members were not informed Oct. 31, 2016 James Batchelor
News Oculus recruiting over 100 people ahead of augmented reality expansion VR pioneer wants to bring everyday AR to a billion people Oct. 31, 2016 James Batchelor
Stub Boston developers join forces for children's charity Humble Bundle 60% of all proceeds will go to the St Baldrick's Foundation, which funds research into treating and curing children with cancer Oct. 28, 2016 James Batchelor
News Newzoo: Top 25 games firms made $34.5bn in H1 2016 Mobile accounts for 40% of all revenues of Top 10, industry leaders show biggest growth in five years Oct. 28, 2016 James Batchelor
Stub OnePlay acquires Desura and Indie Royale Online retailer hopes to have brands up and running early next year after former parent Bad Juju went bankrupt Oct. 28, 2016 James Batchelor
News Quantic Dream experimenting with virtual reality But David Cage won't venture into VR space “for the sake of it” Oct. 27, 2016 James Batchelor
News Microsoft takes on Oculus, Twitch in new Windows 10 update Creators Update launches for free this spring, brings mixed reality functionality to HoloLens Oct. 26, 2016 James Batchelor
Feature Cage: “Games should be about what players feel, not what they do” The creator of Heavy Rain and upcoming Detroit: Become Human discusses his ongoing quest to share personal experiences through video games Oct. 26, 2016 James Batchelor
Feature “Stop thinking like a developer and put yourself in the public's shoes” Candy Lab CEO Andrew Couch discusses the future of location-based games Oct. 25, 2016 James Batchelor
News Layoffs strike Gameforge as publisher abandons mobile German firm will focus entirely on PC games, loses an estimated 90 people Oct. 25, 2016 James Batchelor
Feature Nintendo desperately wants its audience to Switch back The lack of young people in the reveal indicates a firm determined to reconnect with grown-ups, lapsed fans and the industry Oct. 24, 2016 James Batchelor
News Peak Games suing Hasbro for game cloning Turkish developer claims new My Little Pony title is derived from its own Toy Blast Oct. 24, 2016 James Batchelor