News Tencent ramping up investments - but may veer away from games Having already poured money into eleven games firms, Chinese giant is concentrating on new industries such as 'smart retail' Jan. 20, 2020 James Batchelor 1 comment
News Remote Control Productions opens Dundee outpost Production house appoints Rockstar Lincoln veteran Mark Lloyd as managing director Jan. 17, 2020 Rebekah Valentine
News Ubisoft is restructuring its editorial team Publisher expands, reorganizes Paris-based group in an effort to make its games stand out Jan. 17, 2020 Rebekah Valentine 2 comments
Feature Why the traditional product lifecycle “maybe doesn't apply” to League of Legends After ten years, League of Legends is still one of the most popular games on earth and Riot Games is riding that wave into new spaces Jan. 17, 2020 Ivy Taylor
News GamesIndustry.biz to host non-violent games panel at EGX Rezzed Ustwo Games, Aardman, Nyamyam and Quantum Soup will discuss making killer games that don't involve killing Jan. 17, 2020 GamesIndustry.biz Staff
News Sega, Neowiz and Hypetrain Digital join GamesIndustry.biz Investment Summit at PAX Three more names sign-up for next month's investor event Jan. 17, 2020 Christopher Dring
News BT becomes first European partner for Google Stadia Google attempts to address Stadia lag problems with new high-speed broadband deal Jan. 17, 2020 Ivy Taylor
News Cyberpunk 2077 pushed to September Update: CD Projekt reveals that development staff have been required to crunch on upcoming RPG Jan. 17, 2020 Brendan Sinclair
Feature Media firm behind Autosport plans to "change the landscape" of racing games Ex-Codemasters creative director Stephen Hood on how the new Motorsport Games group can disrupt the market Jan. 17, 2020 James Batchelor
News NetEase launches own digital distribution platform in China Fever Game to focus on delivering affordable imported games from large and small developers Jan. 17, 2020 Ivy Taylor
Feature Microsoft goes all-in on the 'evergreen platform' Bowing out of launch exclusives for Xbox Series X means Microsoft is now fully committed to the bold vision it's talked about for so many years Jan. 17, 2020 Rob Fahey 5 comments
Data Call of Duty: Modern Warfare was the best-selling game of the year in the US But Nintendo thrived in hardware and software sales at the end of its competitors' console generations Jan. 17, 2020 Rebekah Valentine
News Grand Theft Auto V was the best-selling game of the decade in the US Joining it in the top ten: Seven Call of Duties, Red Dead Redemption II, and Minecraft Jan. 16, 2020 Rebekah Valentine
News Horizon: Zero Dawn reportedly coming to PC Current PS4 exclusive may be part of suggested Sony strategy to "lean into a wider installed base" Jan. 16, 2020 Rebekah Valentine
News Only YouTube Gaming saw hours watched, streamed, and concurrent viewership up last quarter Streamlabs: Twitch viewership began a decline in 2019, but other platforms have a long way to go to catch up Jan. 16, 2020 Rebekah Valentine
News Microsoft announces plans to be "carbon negative" by 2030 Company also plans to remove all its historical carbon emissions by 2050 Jan. 16, 2020 Rebekah Valentine
News Stadia embracing timed exclusive strategy Google says it wants to have more than 10 games debuting only on its streaming service in the first half of this year Jan. 16, 2020 Brendan Sinclair
News Switch sales up 29% in Japan for 2019 as PS4 sales drop 29% Famitsu numbers have hardware unit sales flat for the year; Switch Lite moves more than 1 million in just over three months Jan. 16, 2020 Brendan Sinclair
News Introducing the GamesIndustry.biz Academy Marie Dealessandri joins the team to lead a brand new section Jan. 16, 2020 Christopher Dring 2 comments
Academy What is the best game engine for your game? In-depth guides to finding the best game engine to develop your game, including Unreal, Unity, GameMaker, and more Jan. 16, 2020 Marie Dealessandri 6 comments
Academy How to apply for Video Games Tax Relief and make a VGTR claim Video Games Tax Relief is not easy to understand -- here's our in-depth guide to making a VGTR claim and passing the cultural test Jan. 16, 2020 Marie Dealessandri
Academy When to release a game: Ten things to consider when choosing a video game release date There are important factors to consider when deciding a video game release date Jan. 16, 2020 Christopher Dring
Academy What you need to know about VGTR and the certification process The first part of our Video Games Tax Relief guide is dedicated to the certification process and answering the most pressing questions Jan. 16, 2020 Marie Dealessandri
Academy How to apply for and pass the VGTR cultural test The second part of our Video Games Tax Relief guide is dedicated to the cultural test, how it works and what you'll need to pass Jan. 16, 2020 Marie Dealessandri
Academy How to make the VGTR claim The last part of our Video Games Tax Relief guide is dedicated to making the VGTR claim itself Jan. 16, 2020 Marie Dealessandri