Opinion TGS shows Japan's mobile dominance Console games are swamped by mobile titles in Tokyo; is this a glimpse of the industry's future? Sept. 19, 2014 Rob Fahey 8 comments
Opinion Roundtable: Is Minecraft a gold mine? $2.5 billion buys a lot of Mojang, but will the move pay off for Microsoft? Sept. 16, 2014 GamesIndustry.biz 10 comments
Opinion Why we need Lottery Funding for the Little Guy TIGA CEO Dr Richard Wilson explains how and why it could be used to help Sept. 15, 2014 Richard Wilson 2 comments
Opinion Seizing Destiny A great launch for Bungie's latest will please Activision investors - but Sony is the real winner, with PS4 positioned to reap the rewards. Sept. 12, 2014 Rob Fahey 10 comments
Opinion The devaluation of everything The barriers to entry in gaming are falling left and right, causing some unfortunate side effects in the process Sept. 10, 2014 Brendan Sinclair 18 comments
Opinion Not All Gamers "Gamer" identity is still important, but it must be reclaimed from bullies and abusers. It's our responsibility to keep it decent and welcoming Sept. 5, 2014 Rob Fahey 39 comments
Opinion Gamer loyalty plays into profits Focusing on customer retention, not acquisition, is the key to success Aug. 29, 2014 Steve Peterson
Opinion Nintendo isn't hitting reset Nintendo isn't retreating from the “casual” market; the accessible, family-friendly approach is here to stay Aug. 29, 2014 Rob Fahey 5 comments
Opinion Threats against Sarkeesian and family force her to leave home Tweets detailing graphic murder and rape sent to Feminist Frequency producer Aug. 28, 2014 Dan Pearson 137 comments
Opinion Nintendo must find the Second Way Nintendo's strength is its own titles - what it really needs is a return to the second-party approach of old Aug. 22, 2014 Rob Fahey 14 comments
Opinion Microsoft's chequebook warfare is bound to fail Success in the console industry requires more than deep pockets; paying for exclusivity is no substitute for nurturing great games and services Aug. 15, 2014 Rob Fahey 31 comments
Opinion Hunting Whales and Golden Swans If you want to build a sustainable game business, don't hunt whales and golden swans - diversify, experiment, and depend on proven brands Aug. 14, 2014 Steve Peterson 5 comments
Opinion Looking Back to Move Forward Remaking classic games for new hardware isn't a sign of creative drought; it's a much-needed dose of commercial and cultural respect for our medium's history Aug. 8, 2014 Rob Fahey 16 comments
Opinion Access Revoked: Sony's EA broadside Attacking EA Access' value for money was a mistake for Sony; this debate is really about what the future of consoles should look like Aug. 1, 2014 Rob Fahey 30 comments
Opinion Streaming games success is elusive The streaming games scene is maturing but it's yet to make a major impact on the market - will that change? July 31, 2014 Steve Peterson 2 comments
Opinion VCAP: a welcome move for anti-piracy efforts The UK's new voluntary system is an approach to piracy that finally acknowledges the developments of the past five years July 25, 2014 Rob Fahey 9 comments
Opinion YouTube games media loses its shine After thriving on being outside the “corrupt” commercial games media, this week's revelations have been embarrassing for many YouTubers July 18, 2014 Rob Fahey 15 comments
Opinion Modders are developers - it's time to stop treating them differently Overwolf CEO Uri Marchand argues self-publishing's next fight must be on behalf of players July 16, 2014 Uri Marchand 4 comments
Opinion Where have Japan's gamers gone? The market may have slowed down - but rumours of decline in Japan are exaggerated and economically ill-founded July 11, 2014 Rob Fahey 11 comments
Opinion Peering Behind the Curtain Early Access is exciting - but developers should consider carefully before making the leap July 4, 2014 Rob Fahey 8 comments
Opinion PC Games: The Best of Times, The Worst of Times PC games aren't dying, they are bigger than ever, but the $60 PC game is rapidly vanishing July 2, 2014 Steve Peterson 5 comments
Opinion Fixing PlayStation Now Sony's service is in beta, but it's encountering significant issues with its business model; here are some suggestions June 27, 2014 Steve Peterson 5 comments
Opinion Kinect's dead, no matter what Phil says Dropping it from the Xbox One was a good idea, but where's the new USP? June 27, 2014 Rob Fahey 25 comments
Opinion Time to reinvent E3 The nature of E3 has changed, and it's time to reinvent the show: A modest proposal June 24, 2014 Steve Peterson 8 comments
Opinion How indie film financing could shape the future of games Cloud Imperium Games' Ortwin Freyermuth discusses the real promise of crowd funding for games June 23, 2014 Ortwin Freyermuth 1 comment