Features (Page 303)
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Streamlining Production
Hector Fernandez explains in detail what he and his brother are up to these days
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Gamelab: Reflections
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Epic's Mark Rein
The effervescent middleware man on Unreal's future, and why mobile is increasingly important
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Dark Glasses
The post-E3 war of words over 3D glasses reveals the true weakness of Sony's position
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thatgamecompany's Kellee Santiago
The co-founder of the flOw developer on the firm's origins and the importance of new ideas
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4mm Games' Jamie King
The Def Jam Rapstar maker on how a passionate community can inject life back into the stale music genre
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Pac-Man's Toru Iwatani
The former Tecmo man explains his philosophy on how games should be made
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Capcom's David Reeves
The COO discusses how Capcom is slowly adapting for new European markets
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Sega's Mike Hayes Part 2
The president of Sega West goes in-depth on the publishers digital ambitions
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TIGA talks tax
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No Relief
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Waving, not drowning
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Different worlds
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Square Enix' Yoichi Wada
The president on why network services are more important than technology upgrades
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Sega's Mike Hayes Part 1
The Western president assesses Nintendo, Sony and Microsoft's latest technology
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Plasticine playground
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New money
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Microsoft's Chris Lewis
VP of Europe talks Kinect, 360 slim, 3D and the "embarrassment of riches" to come
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Sony's Andrew House
The Euro PS3 boss talks 3D, PlayStation Plus and opening up new business models
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