Feature Tech Focus: IMG on PowerVR mobile graphics IMG talk graphics tech featured in iPad 2 and Sony NGP April 13, 2011 Richard Leadbetter 8 comments
Feature Growing Game Animation WB Games' Mike Jungbluth looks at the advantages of player input and transitional animations April 13, 2011 Mike Jungbluth 7 comments
Feature Rare Breeds Studio head Scott Henson on Kinect, Avatars and the future of motion sports April 12, 2011 Dan Pearson 10 comments
Feature Serious Business Red Redemption MD Klaude Thomas on making serious games, R&D relief and choosing the right investment April 11, 2011 Alec Meer
Feature Eternal Champions Start-up Play Eternal on why "console" isn't a dirty word April 7, 2011 Matt Martin 2 comments
Feature Tech Focus: Firemint on iPad 2 development Digital Foundry talks with the makers of Real Racing on the challenges and opportunities of high-end iOS development April 6, 2011 Richard Leadbetter
Feature Pick Up That Can Human Head's Norm Nazaroff on the problems with interactive objects April 6, 2011 Norm Nazaroff 3 comments
Feature SOE's John Smedley The online segment's president on bringing FreeRealms to the PS3 - and beyond April 5, 2011 Phil Elliott 2 comments
Feature Puppy Dog Tales Caspian Prince on Steam and Humble Bundle sales, working on the Panasonic Jungle and his hand in Minecraft April 4, 2011 Alec Meer 3 comments
Feature Everyone's a Critic Metacritic's Marc Doyle on the career score controversy, responsible reviewing and credit where it's due March 31, 2011 David Jenkins 1 comment
Feature GameStop: The retailer of the future? The company seems to be bucking the business trend so far - but can it last? March 31, 2011 Phil Elliott 1 comment
Feature Machine Code is for Kids! Dylan Cuthbert on why machine code is perfect for kids to learn programming March 30, 2011 Dylan Cuthbert 26 comments
Feature Introducing #AltDevBlogADay The low-down on the latest addition to the GamesIndustry.biz line-up March 30, 2011 Phil Elliott
Feature Tech Focus: Motorstorm Apocalypse From first impressions of the PS3 to stereoscopic 3D and 1080p March 30, 2011 Richard Leadbetter 3 comments
Feature Duty Bound Call of Duty talent director Keith Arem on controversy, casting and Hollywood's new games model March 29, 2011 Matt Martin
Feature Making Fun's John Welch VP of News Corp acquisition Making Fun on the media giant's entry into social games March 28, 2011 Alec Meer 1 comment
Feature 3DS: Pricing and reception Who's cheapest, and what the critics think so far about Nintendo's "biggest ever" launch March 24, 2011 Robert Beames 12 comments
Feature Don Daglow The veteran designer talks Facebook future, shrinking consoles and his 30-year philosophy March 24, 2011 Matt Martin 6 comments
Feature Critical Consensus: Crysis 2 As CryEngine 3 comes to consoles, how do the critics rate Crytek's first-person shooter? March 23, 2011 Robert Beames 7 comments
Feature Digital Foundry's guide to games media assets Maximising the impact of screens and trailers March 23, 2011 Richard Leadbetter 1 comment
Feature Bigpoint's Nils-Holger Henning The CCO on Brazil, Battlestar and stereoscopic 3D in browsers March 23, 2011 Phil Elliott 1 comment
Feature The Rogue to Success Dinofarm's Keith Burgun on roguelikes, licences and the future of the industry March 22, 2011 Dan Pearson 6 comments
Feature comScore: Games media UK results, February 2011 A complete run-down of the top consumer and trade games media by UK traffic March 21, 2011 GamesIndustry.biz 4 comments
Feature NVIDIA's Bea Longworth On Android growth, desktop gaming versus mobile and console weakness March 21, 2011 Alec Meer
Feature Loot Drop's Brenda Brathwaite On the talent acquisition battle in social gaming, fun before profit and Facebook growth March 18, 2011 Matt Martin 2 comments