Feature Inside Canada's Talent War Under the skin of a development utopia, where staff poaching happens on a weekly basis June 30, 2011 Matthew Handrahan 28 comments
Feature Tech Focus: MLAA heads for 360 and PC How morphological anti-aliasing is transitioning across from PS3 to Xbox 360 and PC June 29, 2011 Richard Leadbetter 2 comments
Feature Preloaded's Phil Stuart The creative director on maintaining an indie spirit, education and a multiplatform future June 28, 2011 Alec Meer
Feature EA's Frank Gibeau On console versus free-to-play, Wii U support and growing Origin June 28, 2011 Matt Martin
Feature An industry perspective on cloud gaming THQ, EA, GameStop and Gaikai share thoughts on latency and other key issues behind the move to the cloud June 27, 2011 Rachel Weber 4 comments
Feature OnLive's Steve Perlman The founder of OnLive reveals European expansion plans and why the company is comparable to Zynga June 27, 2011 Matt Martin 2 comments
Feature Gaikai's Nanea Reeves The chief strategy office details growth through affiliate, developer and retail partner schemes June 23, 2011 Matt Martin
Feature Critical Consensus: Shadows of the Damned Garcia Hotspur goes to Hell June 22, 2011 Dan Pearson 3 comments
Feature Video: NUads coming to Kinect-equipped Xbox 360s Microsoft hoping to add revenue stream with interactive advertising June 22, 2011 Dan Pearson 1 comment
Feature Creativity: Influence vs Individuality Boon Cotter on the thorny issue of inspiration June 22, 2011 GamesIndustry.biz 2 comments
Feature In Theory: Can Cloud Gaming Replace Console? Exploring the challenges facing the rise of gameplay over IP June 22, 2011 Richard Leadbetter 34 comments
Feature Ubisoft's Yves Guillemot The CEO talks making movies, Wii U and 25 years of Ubisoft June 21, 2011 Matt Martin 2 comments
Feature Sega's Mike Hayes President of Sega West discusses new hardware budgets, Wii U and Vita support, and changing Euro markets June 20, 2011 Matt Martin
Feature Data Protection and the Games Industry: Part 2 Lessons learned from recent data security breaches June 16, 2011 GamesIndustry.biz
Feature Critical Consensus: Child Of Eden Q Entertainment's spiritual successor to Rez is a critical success, and a powerful realisation of the Kinect's potential. June 15, 2011 Matthew Handrahan 3 comments
Feature Force Sensitive Resistor Discovering a new biometric technique with Pete Collier June 15, 2011 GamesIndustry.biz 4 comments
Feature Tech Analysis: Nintendo Wii U Digital Foundry on the make-up of the new console and its E3 demos. June 15, 2011 Richard Leadbetter 8 comments
Feature Data Protection in the Games Industry: Part 1 What games business need to know about data protection June 14, 2011 GamesIndustry.biz
Feature The Right to Remain Silent Straandloooper blabs about developing niche games with Telltale June 14, 2011 Alec Meer
Feature Critical Consensus: Duke Nukem Forever After year's in development Hell, how do reviewers take to an ageing FPS brand? June 13, 2011 Matthew Handrahan 9 comments
Feature Video: Ubisoft's E3 Wii U roundtable discussion Yves Guillemot and Satoru Iwata on how the two companies will work together June 13, 2011 Dan Pearson
Feature E3 2011: The conservative convention What did E3's familiar names and few surprises say about the future of the console business? June 13, 2011 Alec Meer 2 comments
Feature Sony's Andrew House The Euro president discusses PS Vita and the impact of the earthquake and PSN hack on game development June 13, 2011 Matt Martin 5 comments
Feature Miyamoto discusses Wii U with Iwata Latest Iwata asks shows Nintendo attempting to heal casual/core divide with new console June 8, 2011 Dan Pearson 3 comments
Feature Excitement and confusion at Nintendo's Wii U reveal Is it a console with a controller or a controller with a console? June 8, 2011 Matt Martin 4 comments