Feature Why developers need to stop the "us and them" attitude David Braben, Miles Jacobson and Chris Lee urge devs to work closely with publishers for better games July 22, 2011 Matt Martin 2 comments
Feature EA Sports' Andrew Wilson How do you evolve the biggest sports franchise in the video game business? July 21, 2011 Matt Martin
Feature Windows 8: Game-Changer? Digital Foundry on Microsoft's plans for the new age of technological convergence July 20, 2011 Richard Leadbetter 19 comments
Feature Playing Dead Playdead Studios' Dino Patti on life, Limbo and beyond July 19, 2011 Dan Pearson
Feature UK development: Where next? Thomas Bidaux, Paul Mottram, Nick Baynes and David Amor discuss Brighton, Britain and the boxed business July 18, 2011 Dan Pearson
Feature GamesBeat 2011: Mobile goes social Social developers and publishers plan a revolution in mobile gaming July 15, 2011 Matthew Handrahan
Feature Editor's choice: The best of Develop in Brighton 2011 GamesIndustry.biz picks the most interesting sessions to attend at next week's Develop Conference July 14, 2011 Matt Martin
Feature Going Coastal Ahead of the Develop Conference, Dan Pearson takes a look at what makes Brighton a games industry hub July 14, 2011 Dan Pearson 13 comments
Feature GamesBeat 2011: The dark days will soon be over Trip Hawkins, Brian Farrell and Jordan Weisman see great changes ahead for the industry July 13, 2011 Matthew Handrahan
Feature Graduation Day Search for a Star judges offer advice and insight into what employers look for in a graduate programmer July 13, 2011 Matt Martin
Feature Battlefield vs. Modern Warfare: Does 60FPS Really Matter? How frame-rate defines the gameplay experience July 13, 2011 Richard Leadbetter 28 comments
Feature Mode 7's Paul Taylor The Frozen Synapse developer on alternative funding, the long tail and giving away free games July 12, 2011 Alec Meer 9 comments
Feature Digital Chocolate's Trip Hawkins The CEO on Apple, Nintendo and why free-to-play will always win out July 11, 2011 Dan Pearson
Feature NCsoft in talks to acquire Ntreev Soft SK Telecom deal should reach a conclusion by end of July July 8, 2011 Rachel Weber
Feature Freemium games earning 65 per cent of App Store revenue New study shows freemium now ahead of premium games July 8, 2011 Rachel Weber 1 comment
Feature Sony's Shuhei Yoshida The WWS president on creating PS Vita, lessons learned from PSP and the cost of handheld development July 8, 2011 Matt Martin
Feature CCP's Hilmar Veigar Pétursson Incarna, micro transactions and the EVE Online backlash July 7, 2011 Matt Martin 1 comment
Feature Hi-Rez Studios' Todd Harris How has free-to-play changed the Global Agenda developer, and can we ever expect F2P on consoles? July 6, 2011 Matt Martin
Feature The Big V: The Great Games Market Split Tim Merel of Digi-Capital looks at the market divide between value and volume July 6, 2011 GamesIndustry.biz 5 comments
Feature Tech Focus: The battle against latency Measuring input lag, and how devs have reduced its impact on the gameplay experience July 6, 2011 Richard Leadbetter 11 comments
Feature Interaxon: The mind-control revolution Are you playing the game, or is the game playing you? July 5, 2011 Matthew Handrahan 3 comments
Feature The Emails Behind The Whistle Blowing at Team Bondi Documents and testimony from L.A. Noire devs expose a broken relationship with Rockstar July 5, 2011 Andrew McMillen 63 comments
Feature Kojima: Creation is making the impossible, possible Konami's auteur director talks technology and culture at Gamelab July 4, 2011 Dan Pearson