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Features (Page 256)

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Dangerous Game

Sean Murray on Joe Danger XBLA, Microsoft's exclusivity policy and what he really meant by 'slaughterhouse'
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Stock Ticker: Sony

Japan's markets have lost patience with Sony's restructuring. Is a tighter focus on PlayStation the only way forward?
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Ascended Souls

From Software's unforgiving epic shifts 1.5 million units - and points to a bright future for niche genre titles
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Building Better Worlds

Red Robot Labs is kickstarting the market for location-based gaming
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Building Uncharted 3

Richard Lemarchand describes the delicate balance of technology and creativity behind Naughty Dog's latest
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Heads You Win

With its new mobile platform Moai, Zipline Games is bridging the gaps between Android, iOS and the cloud
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Corner Turned?

Nintendo's fortunes of late have been mixed - but we shouldn't take the figures at face value
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Brave New World

Mike Morhaime opens up about pushing the world's most successful developer into new territory
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The Numbers Game

Raj Pei of Claritics explains why analytics matter
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Mark Of Quality

InnoGames' Gerhard Florin explains how product focus and consistent service can result in meteoric growth
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Acton Stations

Mind Candy's Michael Acton Smith on Gaga drama, consoles and the future of Moshi