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Features (Page 255)

Feature

All Change

Row Sham Bow's Philip Holt and Nick Gonzales on the journey from EA Sports to social gaming
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Big Point to Prove

Bigpoint's Philip Reisberger on money, tablets and going beyond social networks
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Epic Win

Mike Capps on an immature business, the right time to make a Vita game and why he's scared to reveal new IP
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X Marks the Spot

Sony XDev's John Rostron discusses the evolution of the European games development scene
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Thumbs Up

Gareth Edmondson on why he left Reflections and his big plans for mobile outfit Thumbstar Games
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Short Fuse

Jon Walsh of Fuse Powered on a journey from indie retailer to mobile publisher, via Facebook and gambling
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Digital Watch

Ubisoft's Thomas Paincon on how digital is changing the very structure of the company, and the industry, forever
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Too Big To Fail

Playfish's John Earner on the pleasures and problems of making The Sims Social
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School of Thought

Mindshapes CEO David Begg on the noble art of making educational games for children
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Game Plan

Specialist retail risks becoming irrelevant - but it doesn't have to be that way
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Dream On

Stewart Butterfield on defying convention for Tiny Speck's debut game, Glitch
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A Face in the Crowd

Facebook games boss Gareth Davis on a once in a lifetime opportunity to make all online content social
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Learning To Fly

Disney's Jeff Jones on making Club Penguin a secret success