Feature Bithell leaves Bossa to go it alone Thomas Was Alone dev gives up the day job to become a full time indie Feb. 4, 2013 Rachel Weber 6 comments
Feature Koch Media: "We are not ambitious to be the next THQ" CEO Klemens Kundratitz on THQ's collapse, the acquisition of Saints Row, and the problem with half-naked statuettes Feb. 4, 2013 Matthew Handrahan 5 comments
Feature Bigpoint designer joins Bytro Labs Steffen Böhne to work on casual title Topia Island Feb. 1, 2013 Rachel Weber
Feature Nintendo: No Need For Alarm The Wii U might have missed launch targets - but it's too early for a funeral Feb. 1, 2013 Rob Fahey 21 comments
Feature Nintendo: Time for an intervention? The trend line isn't good, the forecast is bad, and the competition is ugly; what is Nintendo planning to do? Jan. 31, 2013 Steve Peterson 24 comments
Feature Ending the Violent Game Debate Devs behind Twisted Metal, Night Trap, Papo & Yo, and Huntsman: The Orphanage on whether there's a problem, and what can be done to quiet the critics Jan. 31, 2013 Brendan Sinclair 17 comments
Feature Where I'm @: A Brief Look At The Resurgence of Roguelikes How a single ASCII RPG spawned a generation of brutal classics Jan. 31, 2013 Dan Pearson 4 comments
Feature Roundtable: Who got fat in THQ feeding frenzy? Now that the publisher's fate is sealed, which of its studios and series will benefit from new ownership? Jan. 30, 2013 GamesIndustry.biz 2 comments
Feature Rumble's FPS shooting for "$100 million per month" market Free-to-play Ballistic headed for browser, Facebook Jan. 29, 2013 Steve Peterson 4 comments
Feature Tales Of The Unexpected: The Strange Success Of The Walking Dead Dan Connors and Kevin Boyle on giving violence its proper place in last year's most surprising smash hit Jan. 29, 2013 Matthew Handrahan 8 comments
Feature Stock Ticker: Apple Record results, but a huge drop in value. Why doesn't Wall Street love the other Big Apple? Jan. 24, 2013 Rob Fahey 17 comments
Feature Don't Starve: Klei's grand experiment The science and magic of developing a game with your community Jan. 24, 2013 Rachel Weber 1 comment
Feature Former Activision SVP joins Oculus VR Laird Malamed becomes chief operating officer Jan. 23, 2013 Steve Peterson 2 comments
Feature Critical Consensus: The Cave Ron Gilbert and Tim Schafer reunite for a new comic adventure. Rose-tinted spectacles at the ready. Jan. 23, 2013 Matthew Handrahan 2 comments
Feature Trion and Syfy redefine licensing with Defiance Trion SVP Nick Beliaeff on how this game and TV show developed together Jan. 21, 2013 Steve Peterson 7 comments
Feature Next-gen Xbox specs leak Layout diagrams and part details uncovered for Microsoft's Durango console Jan. 21, 2013 Richard Leadbetter 31 comments
Feature HMV to begin accepting gift cards tomorrow Retailer also clarifies charity singles situation Jan. 21, 2013 Rachel Weber
Feature Games media's big challenge: "It's hard to monetize all the content" Veteran journalist Dan Hsu on shrinking IGN and the challenge of covering mobile Jan. 21, 2013 Steve Peterson 7 comments
Feature Ninja Theory secures UK #1 with DMC reboot First UK top spot for Capcom since Resident Evil 5 in 2009 Jan. 21, 2013 Dan Pearson 4 comments
Feature The Rabbit Hole: Innovation The Ubisoft Way Ubisoft's Tommy Francois on Far Cry, Assassin's Creed and the pleasures and perils of creativity Jan. 21, 2013 Matthew Handrahan
Feature Orbis unmasked: what to expect from the next-gen PlayStation Digital Foundry presents hard data on the technology inside Sony's new console... and its upcoming Xbox rival Jan. 18, 2013 Richard Leadbetter 65 comments
Feature SOE: Schooling The Industry On Sexism Why the developer is using its G.I.R.L. Program to give young women a way into the industry Jan. 17, 2013 Rachel Weber 34 comments
Feature Will Digital Keep Nintendo in Hardware? Analysts discuss whether Nintendo may have to go platform agnostic in the next-gen console cycle Jan. 16, 2013 James Brightman 21 comments
Feature Crowdfunding Space Colonisation: Simon Roth's Maia The indie developer on realism, complexity and the Kickstarter community Jan. 16, 2013 Dan Pearson
Feature Traversing the Wormhole: Investing in Fun Former Funzio execs talk about their new startup Wormhole Games and how many companies forget to build a fun game Jan. 15, 2013 Steve Peterson